Adventure

Atmospheric Mod Guide: Biomes, Wood Types, Food, Mobs & Building Blocks

Atmospheric transforms the Overworld with 16 handcrafted biomes, each filled with distinct trees, plants, stone types, and wildlife. From the eerie Grimwoods to the sun-baked Dunes, every landscape brings its own building palette and edible discoveries. Two new creatures, a rideable mount, and a suite of unique status effects round out a mod that rewards thorough exploration.

Overview

Atmospheric is a world generation and content mod that adds 16 new biomes spread across the Overworld, each with its own wood type, stone palette, plantlife, and food sources. It does not add combat gear or dimensions. Its focus is on enriching the landscapes players travel through and giving builders a much wider range of natural materials to work with.

Two new creatures spawn in the wild: the Cochineal, a saddleable hopping animal found near cacti in desert biomes, and the Tetra, a schooling fish with ten color variants that swims in Rainforest rivers. Several unique food items, four status effects, and a small set of archaeology finds and armor trims complete the package. Browse all items and recipes using the tabs at the top of this page.

Getting Started

  1. 1

    Explore the new biomes

    Atmospheric biomes generate naturally in the Overworld alongside vanilla biomes. Start a new world or wander far from spawn to encounter them. Use a map mod or F3 to check your current biome name — all Atmospheric biomes are clearly labeled (e.g. Dunes, Laurel Forest, Grimwoods). Each biome has something unique worth collecting, so take note of what grows where.

  2. 2

    Collect wood from new tree types

    Seven new tree types — Aspen, Rosewood, Morado, Yucca, Laurel, Kousa, and Grimwood — each produce a full set of planks, slabs, stairs, doors, fences, signs, and boats. Collect Logs from each tree and craft Planks to unlock that wood's full building palette. All wood types are functionally identical to vanilla wood; the differences are purely visual.

  3. 3

    Gather aloe and desert plants early

    Aloe Vera grows in Dunes and Scrubland biomes. Breaking it yields Aloe Kernels (replanting seeds) and occasionally Aloe Leaves, which are always edible regardless of hunger level and will extinguish fire when eaten. Brewing Aloe Leaves into an Awkward Potion creates a Potion of Relief, the mod's primary brewing ingredient.

  4. 4

    Find and taste the regional fruits

    Each major biome cluster has its own food: Oranges grow on Laurel Trees, Dragon Fruit grows in the Rainforest, Passion Fruit vines appear in jungle and rainforest biomes, and Yucca Fruit hangs from Yucca Trees in the Dunes. Many foods grant status effects when eaten, so try them with a full hunger bar first to understand what each one does.

  5. 5

    Saddle a Cochineal

    Cochineal spawn near cacti in Dunes biomes. Walk up to an adult and right-click with a Saddle to mount it. No taming is required. The Cochineal has a unique hopping movement and can be bred by feeding Dragon Fruit to two adults. It has only 10 health (5 hearts), so keep it away from spiky plants.

New Biomes

Atmospheric adds 16 biomes across three broad climate groups. Desert biomes include the Dunes, Flourishing Dunes, Petrified Dunes, Rocky Dunes, Scrubland, Snowy Scrubland, and Spiny Thicket. Temperate and forest biomes cover the Aspen Parkland, Laurel Forest, and Hot Springs. Jungle and rainforest biomes encompass the Rainforest, Rainforest Basin, Sparse Rainforest, Sparse Rainforest Basin, Kousa Jungle, and Grimwoods.

Desert biomes are the richest for resources: Arid Sand and Red Arid Sand generate here, forming Arid Sandstone layers that can be cut, chiseled, smoothed, and bricked into over a dozen block variants. The Flourishing Dunes variant is dense with cacti and agave, while the Petrified Dunes contains Travertine stone formations. Rocky Dunes have scattered Dolerite boulders.

The Grimwoods biome is the most atmospheric of all: a dark, moss-draped forest of Grimwood Trees tangled with Grimweb. Grimweb is crafted by combining a Grimwood Log with a Cobweb, producing a decorative web block useful for haunted or gothic builds. Grimwood Planks are a deep charcoal brown that pairs well with blackstone and dark oak.

Hot Springs generates warm pools of water surrounded by Ivory Travertine stone. The Aspen Parkland spreads pale white Aspen Trees with golden or green leaf variants across open grassland. Laurel Forest is a Mediterranean-style biome where Oranges grow directly on the branches of Laurel Trees, and it is the only place to find them naturally.

💡Blood Oranges

To obtain a Blood Orange, grow a Laurel Sapling in the Nether. The heat causes the tree to produce Blood Oranges instead of regular Oranges. This is the only way to get them and unlocks the "The Ludovico Technique" advancement.

Wood Types & Building Blocks

Every new tree type produces a complete wood set: Logs, Wood, Stripped variants, Planks, Slabs, Stairs, Fences, Fence Gates, Doors, Trapdoors, Buttons, Pressure Plates, Ladders, Signs, Hanging Signs, Boards, Bookshelves, Chiseled Bookshelves, Beehives, Chests, and Boats. All follow standard vanilla crafting ratios — 1 Log = 4 Planks, 3 Planks = 6 Slabs, and so on. See the Recipes tab for every specific recipe.

Wood Type Palette Guide

Aspen — white bark with pale cream planks, ideal for cottagecore and Scandinavian-style builds. Found in Aspen Parkland and Snowy Scrubland. Has a special Watchful Aspen Log variant with a carved face texture.

Rosewood — warm rose-pink planks with a deep magenta heartwood. One of the most distinctive wood colors in any biome mod.

Morado — purple-tinted planks with flowering leaf variants. Its Flowering Morado Leaves bloom in violet, making it striking overhead as a canopy block.

Yucca — sandy tan wood from Yucca Trees in the Dunes. The Yucca Gateau cake is crafted from this tree's fruit, and Yucca Bundles can be roasted for food.

Laurel — warm olive-green wood from the Laurel Forest. Laurel Trees also produce Oranges as a fruit drop. Dry Laurel Leaves are a separate leaf variant that appears in autumn-colored states.

Kousa — light grey-tan wood from the Kousa Jungle. Slightly brighter and more neutral than oak, useful as an accent.

Grimwood — very dark charcoal planks from the Grimwoods biome. Pairs well with Grimweb, Cobblestone, and Blackstone for haunted or gothic builds.

Each wood set also supports Sawmill crafting if Create or another mod with a Sawmill block is present, providing more efficient log-to-plank conversion. Boards are a thin plank variant (crafted from two Slabs) that can add fine detail to walls and floors.

Wood Planks (one representative set)

Crafting TableShapeless
Yucca Log
Yucca Planks4
Yucca Planks

Stone & Building Materials

Arid Sandstone

Arid Sand and Red Arid Sand generate in Dunes biomes as the primary ground layer. Crafting four Arid Sand into a 2x2 produces Arid Sandstone, which then branches into Cut, Chiseled, and Smooth variants via the Crafting Table, Stonecutter, Furnace, or Kiln. Red Arid Sand produces the parallel Red Arid Sandstone family. Both families include Slabs, Stairs, Walls, and Brick variants for extensive architectural flexibility.

Arid Sand also smelts directly into Arid Glass in a Kiln, which is a functionally identical alternative to regular Glass. Arid Glass and Arid Glass Panes can be smelted back into their vanilla counterparts if needed.

Travertine

Travertine is a creamy sedimentary stone that generates in several color variants: Ivory (white-cream, Hot Springs), Peach (warm pink), Persimmon (deep amber-orange), and Saffron (golden yellow). Each color can be cut into Cut Travertine and then processed via Stonecutter into Slabs, Stairs, Walls, and Chiseled variants.

Dolerite

Dolerite is a dark grey volcanic stone that generates in Rocky Dunes. It can also be crafted by combining Ivory Travertine and Cobblestone (yielding 2 Dolerite), which lets players produce it artificially. Dolerite polishes into Polished Dolerite, and both forms cut into Slabs, Stairs, and Walls at the Stonecutter.

Carmine Blocks

Carmine is a deep red material obtained from Carmine Husks, which drop from Carmine Blocks found in arid biomes. Nine Carmine Husks craft into one Carmine Block, and conversely one Carmine Block breaks into nine Husks. Carmine Husks craft into Carmine Shingles (four Husks = four Shingles), which in turn produce Carmine Pavement. Both Shingles and Pavement have Slabs, Stairs, Walls, and Chiseled variants. Carmine Husk also serves as the material for the Apostle Armor Trim.

Crustose is a weathered dead-wood block that generates in the Grimwoods and arid biomes as a surface covering. It comes in Crustose Log and Crustose Wood forms and also has a Crustose Path variant, giving it a unique grey-lichen texture for ruined or overgrown builds.

Key Stone Recipes

Crafting TableShapeless
Ivory Travertine
Cobblestone
Dolerite2
Dolerite

Plants & Flora

Atmospheric adds over a dozen new plants, many serving dual roles as decorative blocks and dye sources. Agave smelts into Cyan Dye. Firethorn, Scalding Monkey Brush, and Carmine Husk all yield Red Dye. Forsythia, Warm Monkey Brush, and Yellow Blossoms yield Yellow Dye. Gilia yields Magenta Dye. Water Hyacinth yields Purple Dye. Hot Monkey Brush yields Orange Dye. Currant yields Purple Dye. Dragon Fruit yields Pink Dye.

Aloe

Aloe Vera grows in Dunes and Scrubland biomes. Breaking the plant can drop Aloe Kernels (used as seeds to replant it) and Aloe Leaves. Aloe Leaves can be eaten at any time regardless of hunger. They restore 2 hunger points but have a 1-in-5 chance of pricking the player for 1.5 hearts of damage. They also extinguish fire on eating, making them a fast emergency item.

Combining Aloe Leaves with a Glass Bottle produces an Aloe Gel Bottle. This is a drinkable item that restores 3 hunger with 0.6 saturation and reliably extinguishes fire with no damage risk. The bottle returns to the player's inventory after drinking. The Aloe Gel Block can also be crafted from multiple Aloe Gel Bottles and placed as a decorative sticky-looking block.

Passion Vine

Passion Vine grows as a climbing plant in jungle and rainforest biomes. Passion Vine Coils are a throwable item: right-clicking throws the coil like a snowball, placing a run of Passion Vine on impact. This is one of the most efficient ways to quickly decorate large walls or ruins with trailing greenery. Coils stack to 16 and can be crafted from 8 individual Passion Vine pieces.

Monkey Brush

Three variants of Monkey Brush grow in warm biomes: Warm Monkey Brush (yellow, Laurel Forest), Hot Monkey Brush (orange, Scrubland), and Scalding Monkey Brush (red, Dunes). Each is a flower-type block that yields its corresponding dye. They can be potted for decoration and are useful for large-scale natural dye farming without needing to find vanilla flowers.

Yucca Plants

Yucca Trees produce Yucca Flowers (light gray dye), Yucca Fruit, and Yucca Bundles. The Yucca Branch is a spiked block that deals damage on contact, similar to a cactus — useful for traps. Yucca Leaves can be broken into Piles of Yucca Leaves (decorative ground scatter) and reassembled back into full leaf blocks.

⚠️Dangerous Plants

Several Atmospheric plants deal contact damage. Barrel Cactus and Yucca Branches prick players who walk into them. Aloe Vera leaves can slice on contact. In the Spiny Thicket biome especially, watch your step — the advancement "Sliced & Diced" is earned by getting poked by every prickly plant in the Dunes.

Food & Cooking

Atmospheric adds over a dozen food items across its biomes, ranging from simple berries to elaborate crafted desserts. Most foods have straightforward hunger values, but several carry unique status effects that change how you play. Below is a comparison of every edible item the mod adds.

Food Comparison

Passion FruitShimmering PFRoasted YuccaGolden DragonOrange SorbetEnder Dragon
Hunger1 (0.5 ♥)3 (1.5 ♥)3 (1.5 ♥)8 (4 ♥)15 (7.5 ♥)20 (10 ♥)
Saturation0.10.10.60.10.61.2
Always EatYesYesNoNoNoNo
EffectSpitting I (7s)Spitting II (7s)Persistence (28s)Fire Res. 3 minSlowness V (15s)Epic, 5 min eat

Fruit Desserts

Raw fruits are just the starting point. Orange Pudding (8 hunger, 0.3 sat) is crafted from an Orange, Sweet Berries, Cocoa Beans, Eggs, and Milk. Candied Orange Slices (6 hunger, 0.3 sat) are simply an Orange combined with Sugar. Currant Muffin (4 hunger, 0.3 sat) combines three Currants, Sugar, and Eggs. Passion Fruit Tart (4 hunger, 0.6 sat) needs eight Passion Fruits and Eggs. All of these are solid mid-game food options.

Passion Fruit Sorbet and Orange Sorbet are identical in stats: 15 hunger, 0.6 saturation, but both apply Slowness V for 15 seconds after eating. This is a steep trade-off, making them situational items best eaten before a long afk or when you need hunger topped off but can afford to stand still for a moment.

Yucca Gateau

The Yucca Gateau is a placeable cake block crafted from Roasted Yucca Fruit, Aloe Gel Bottle, Wheat, and a Yucca Flower. Like vanilla cake, it has multiple slices and can be placed on a table. It supports candle placement for all 16 dye colors, making it a genuine cake analog for desert-themed celebrations.

The Ender Dragon Fruit

The Ender Dragon Fruit is an Epic-rarity item that cannot be stacked. It requires exactly 5 minutes of uninterrupted holding to eat. If you release the button, the fruit is not consumed. Successfully eating it grants 20 hunger and 1.2 saturation, filling the hunger bar completely. The tooltip hints at powerful effects, but the real reward is the achievement of finishing it. The advancement "Forbidden Fruit" describes it as food that escapes you.

Key Food Recipes

Crafting Table
Roasted Yucca Fruit
Aloe Gel Bottle
Roasted Yucca Fruit
Wheat
Yucca Flower
Wheat
Yucca Gateau
Yucca Gateau

Status Effects

Atmospheric introduces four new status effects, two of which come from potions and two from food.

Persistence

Persistence is a beneficial effect granted by eating Roasted Yucca Fruit (28 seconds, level I). It boosts movement speed based on how hungry the player is: the more hunger points missing, the faster the player moves. At full hunger (20 points), Persistence grants no speed bonus. At half hunger (10 points missing), it grants +50% speed. At zero hunger (fully starving), it grants +100% speed.

This creates a high-risk, high-reward loop: eat Roasted Yucca Fruit while starving to sprint faster than normal sprinting would allow. The advancement "Fast Food Fast" is earned by having Persistence while starving, confirming this is the intended playstyle.

Spitting

Spitting causes the player to periodically fire Passion Fruit Seeds as projectiles in the direction they are facing. Each seed deals 0.5 damage at level I. It is granted by eating a Passion Fruit (level I, 7 seconds) or a Shimmering Passion Fruit (level II, 7 seconds). At higher amplifier levels, seeds fire more rapidly. Throwing a Passion Vine Coil or eating Shimmering Passion Fruit can also be used offensively — the advancement "Crime of Passion" is earned by killing a mob with the seeds.

Relief & Worsening

Relief is a beneficial potion effect brewed by adding Aloe Leaves to an Awkward Potion. It comes in Normal (3 minutes), Strong (1.5 min, amplifier II), and Extended (8 minutes) variants. Worsening is its harmful counterpart, produced by fermenting a Potion of Relief with a Fermented Spider Eye. Worsening has the same three duration/strength variants. Both effects work with Arrows and Lingering Potions, enabling potion-based combat builds using Atmospheric ingredients.

mob

Cochineal

Dunes, near Barrel Cactus

The Cochineal is a large hopping insect-like animal that lives in desert biomes, particularly near Barrel Cactus plants. It attaches to the side of cacti to suckle and heal itself. Adults can be saddled and ridden, making them an unconventional but functional mount with a distinctive bouncing gait.

HP10 (5 hearts)
Speed0.5
SaddleableYes (adult only)
BreedableYes (Dragon Fruit)
Drops
Saddle (if equipped)100%

The Cochineal

The Cochineal is a passive mob that spawns in groups in Dunes and surrounding desert biomes. Its most distinctive behavior is attaching itself to the side of Barrel Cactus blocks to feed and regenerate health. When attached, the Cochineal enters a suckle animation and slowly heals. It will detach when disturbed or when it needs to move.

To ride a Cochineal, place a Saddle on an adult (right-click with the Saddle in hand). Baby Cochineal cannot be saddled. The Cochineal moves in a rapid hopping pattern and can jump obstacles. It has only 10 health (5 hearts) and cannot defend itself, so dismounting near hostile mobs will put it at risk. A dropped Saddle is the only loot on death.

To breed two Cochineal, feed each one a Dragon Fruit. The resulting baby goes through a growth period before it can be saddled. A player who has fed a Cochineal Dragon Fruit becomes its temptation target, meaning holding Dragon Fruit will cause nearby Cochineal to follow.

mob

Tetra

Rainforest, Rainforest Basin (water)

The Tetra is a schooling tropical fish found only in Rainforest biomes. It spawns in schools of 6–12 and actively avoids players. It has 10 color variants: Beacon, Cardinal, Diamond, Ember, Emperor, Flame, Jewel, Neon, Ornate, and Royal. Each variant is determined at spawn and saved to a Bucket of Tetra when caught.

CategoryWater Ambient
School Size6–12
Variants10 color variants
CatchableYes (Bucket of Tetra)
Drops
Bucket of TetraVia bucket

The Tetra

Tetra are ambient fish that swim in the rivers and basins of Rainforest biomes. They school in groups of 6 to 12 and will flee from players, making them difficult to catch without a bucket or water trap. They prefer darker, shadowed water and will actively navigate away from very bright light when choosing where to swim.

Each Tetra has one of ten visual variants that determine its color pattern. The variant is preserved when caught in a Bucket of Tetra and released elsewhere, making them collectible decorative aquarium fish. There is no functional difference between variants; the distinction is purely cosmetic, but players who enjoy aquariums will want to collect all ten.

Atmospheric also adds five new wolf variants that spawn in specific biomes. The Bush Wolf appears in Rainforests, the Cream Wolf in Laurel Forests, the Golden Wolf in Aspen Parklands, the Maned Wolf in Sparse Rainforests, and the Masked Wolf in Kousa Jungles. Each has a unique texture but behaves identically to a vanilla wolf and is tamed with Bones.

Atmospheric also adds five new wolf variants that spawn in specific biomes. The Bush Wolf appears in Rainforests, the Cream Wolf in Laurel Forests, the Golden Wolf in Aspen Parklands, the Maned Wolf in Sparse Rainforests, and the Masked Wolf in Kousa Jungles. Each has a unique texture but behaves identically to a vanilla wolf and is tamed with Bones.

Decorative Items & Collectibles

Pottery Sherds

Three new Pottery Sherds are found by brushing Suspicious Arid Sand and Suspicious Red Arid Sand blocks in the Dunes biomes: the Scythe Sherd, the Succulent Sherd, and the Sun Sherd. These decorate Decorated Pots with desert-themed iconography and are found through archaeology rather than crafting.

Armor Trims

Atmospheric adds three Smithing Templates for armor trims: the Apostle Trim, the Druid Trim, and the Petrified Trim. Carmine Husk functions as the trim material for the Apostle Trim, producing a deep red pattern on armor. Templates are duplicated using the standard trim duplication recipe: a Diamond in the top-left and top-right, the Template in the top-center, the appropriate material in the center-bottom, and Diamonds filling the remaining border.

The Cochineal Banner Pattern is crafted from Paper and a Carmine Husk. Applied to a banner at a Loom, it creates the Cochineal pattern in 16 color variants, all named after the color (e.g. "Blue Cochineal"). This is one of the few banner patterns in the game that comes from a content mod rather than a structure loot chest.

Paintings

Six new paintings by the artist "five" are added: Canyon, Fateful Outing, Lost, Monsoon, Not So Still Life, and Wayward. These appear naturally when placing Paintings and depict scenic or moody Atmospheric-style landscapes.

Leaf Piles & Hedges

Every Atmospheric wood type has a Leaf Pile block (e.g. Pile of Aspen Leaves) that can be crafted from four full Leaf blocks or used to reassemble them. Leaf Carpets act as flat 1/16th-block decorations. Each tree type also has a Hedge variant — a dense leaf-filled block useful for garden mazes, topiary, and natural walls.

Boats & Transport

All seven Atmospheric wood types produce a standard Boat, a Chest Boat, and (with the Boatload mod installed) a Furnace Boat and a Large Boat. Each follows the standard crafting recipe. The Large Boat holds multiple passengers and is a Boatload-specific feature. Without Boatload, only standard and Chest Boats are available.

ℹ️Sawmill Recipes

If your modpack includes a Sawmill (such as from Create or Quark), all Atmospheric wood types support Sawmill recipes that produce Planks, Slabs, Stairs, Boards, Ladders, Fences, Doors, and more directly from Logs with better yield ratios than crafting. Arid Sandstone and Travertine also have Kiln recipes for smelting at higher efficiency.

Best Foods in Atmospheric

Ranked by overall utility for survival and mid-game play, accounting for effect value, accessibility, and saturation.

Top 5 Atmospheric Foods

1

Golden Dragon Fruit

Rainforest / crafted with Gold Ingots
Hunger8EffectFire Res. 3 min

Craft by surrounding a Dragon Fruit with 8 Gold Ingots. Grants 3 full minutes of Fire Resistance — identical to a maxed Potion of Fire Resistance — plus 8 hunger. Stackable and easy to carry in bulk for Nether trips.

2

Roasted Yucca Fruit

Dunes biomes / smelted
Hunger3EffectPersistence 28s

The best speed-based food in the mod. Combined with low hunger, it grants up to +100% movement speed. Excellent for exploration, evasion, and courier runs between bases. Easy to produce in bulk from Yucca Trees.

3

Orange Pudding

Crafted (Orange + Sweet Berries + Cocoa + Eggs + Milk)
Hunger8Saturation0.3

Solid 8-hunger food with no negative effects. Stackable and does not require a bowl return. Once Orange Trees are established, Pudding is a renewable and convenient mid-game food source.

4

Aloe Gel Bottle

Dunes / Aloe Vera + Glass Bottle
Hunger3SpecialClears fire

Always edible and safely extinguishes fire without the damage risk of raw Aloe Leaves. The bottle returns on use. Keep several in a hotbar slot when exploring Nether or magma-heavy areas as a reliable fire-clearing emergency item.

5

Shimmering Passion Fruit

Crafted (Passion Fruit + 8 Gold Nuggets)
Hunger3EffectSpitting II (7s)

A fast-eating always-edible snack that turns the player into a rapid projectile launcher for 7 seconds. Useful for dealing chip damage to multiple mobs simultaneously. The seeds deal 1.5 damage each at level II, and fire rate doubles compared to level I.

Golden & Shimmering Fruit Recipes

Crafting Table
Gold Ingot
Gold Ingot
Gold Ingot
Gold Ingot
Dragon Fruit
Gold Ingot
Gold Ingot
Gold Ingot
Gold Ingot
Golden Dragon Fruit
Golden Dragon Fruit

FAQ

Where do I find Dragon Fruit?

Dragon Fruit grows on Dragon Roots, which hang from the canopies and ceilings of Rainforest and Rainforest Basin biomes. Look up when exploring jungle-like Atmospheric biomes — the fruit hangs overhead. You can also grow Dragon Roots by placing them on blocks that support hanging vegetation.

How do I get the Ender Dragon Fruit?

The Ender Dragon Fruit is not craftable. It is marked as unobtainable in survival, meaning it only appears in Creative mode or via commands. Its in-game tooltip shows powerful effects and its rarity is Epic, but its 5-minute eat time and non-craftable status make it a novelty item rather than a practical one.

How does the Persistence effect work?

Persistence increases movement speed based on missing hunger. The formula is: speed bonus = (20 minus current hunger) x 0.05 x (amplifier + 1). At zero hunger (fully starving), it grants 100% extra speed. At 10 hunger points remaining, it grants 50% extra. At full hunger it does nothing. Eat Roasted Yucca Fruit while low on food for the maximum benefit.

Can Cochineal be bred and kept as a farm animal?

Yes. Feed two adult Cochineal Dragon Fruit to trigger breeding. Babies grow into adults that can be saddled. They do not produce drops beyond the Saddle when killed, so there is limited farming utility — they are more useful as mounts and decorative animals. Keep Barrel Cactus blocks in their pen since they will attach to cactus surfaces to rest and self-heal.

What is Grimweb used for?

Grimweb is a decorative block crafted from one Grimwood Log and one Cobweb, yielding one Grimweb. It has the visual appearance of thick, dark webbing and fits naturally in the Grimwoods biome. There is no functional difference from Cobweb; players and mobs are slowed when walking through it. It is primarily used for gothic, haunted house, or dungeon builds.

Does Atmospheric add any structures?

Atmospheric includes the Arid Garden, a small cactus-themed structure found in Dunes biomes. The advancement "Parkour!" describes looting it by climbing with a Barrel Cactus equipped, suggesting it uses cactus blocks as the path to its loot. Suspicious Arid Sand blocks containing Pottery Sherds are found here and in surrounding terrain.

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