AdvancedAE Mod Guide: Quantum Computing, Pattern Providers & Power Armor for AE2
AdvancedAE supercharges your Applied Energistics 2 experience with powerful quality-of-life upgrades and endgame content. From Advanced Pattern Providers that route inputs per-face, to Quantum Computers that run unlimited concurrent crafting tasks, to a full Quantum Armor set connected to your ME System, this addon transforms how you interact with your network.
Overview
AdvancedAE is an addon for Applied Energistics 2 that focuses on convenience and endgame power. It adds several major systems: Advanced Pattern Providers that let you assign inputs to specific machine faces, a Quantum Computer multiblock that handles unlimited simultaneous crafting jobs, the Quantum Crafter for automated in-world crafting, a Reaction Chamber for efficient material processing, improved IO buses with stock-keeping capabilities, and a full Quantum Armor set that connects directly to your ME System for flight, magnet, auto-feeding, and much more.
This is not a beginner's mod. You'll need a well-established AE2 system with Singularities, processors, and substantial power generation before most of AdvancedAE's content becomes accessible. The mod follows a clear progression path: Reaction Chamber first, then Quantum materials, and finally the Quantum Computer and Armor as endgame goals. You can browse all items and recipes using the tabs at the top of this page.
Prerequisites
AdvancedAE requires Applied Energistics 2 as its base mod. Before diving into AdvancedAE content, you should have a functioning ME Network with autocrafting, an Inscriber setup producing all three standard processor types (Calculation, Logic, and Engineering), access to Singularities, and a reliable power supply. Many recipes also call for components from Extended AE (ExPatternProvider) if you want the full-size Advanced Pattern Providers, though the smaller variant works without it.
If you have AppliedFlux or MEGA Cells installed, AdvancedAE adds Reaction Chamber recipes for those mods' materials as well, providing more efficient crafting paths for Redstone Crystals, Charged Redstone, and Sky Steel Ingots.
Getting Started
- 1
Build a Reaction Chamber
The Reaction Chamber is your entry point into AdvancedAE. Craft it using a Vibration Chamber, Condenser, Fluix Dust, Glowstone Dust, and a Bucket. This machine uses large amounts of power to process materials efficiently, and it accepts up to 4 Speed Cards. Connect it to your ME Network and make sure you have strong power generation available.
- 2
Create Shattered Singularities
Your first Reaction Chamber recipe should be Shattered Singularities, the cornerstone material for everything in AdvancedAE. Combine 1 Singularity, 2 Ender Pearl Dust, and 2 Sky Dust with 100 mB of Lava. This costs 200,000 FE and produces 2 Shattered Singularities per operation. You'll need a lot of these, so automate this early.
- 3
Process Quantum Infused Dust and Quantum Infusion Fluid
Put Shattered Singularities into an Inscriber to press them into
Quantum Infused Dust. Then use the Reaction Chamber to combine Quantum Infused Dust with 4,000 mB of Water to produce 1,000 mB of
Quantum Infusion fluid. This fluid is essential for crafting
Quantum Alloy. - 4
Craft Quantum Processors
Create the
Inscriber Quantum Press by inscribing a
Shattered Singularity between an Engineering Processor Press and a Logic Processor Press. Use this new press to print
Quantum Alloy into Printed Quantum Circuits, then combine them with a Silicon Print and Redstone in the Inscriber to produce Quantum Processors. These are used in nearly every advanced recipe. - 5
Craft Quantum Alloy
In the Reaction Chamber, combine 4 Netherite Ingots, 4 Shattered Singularities, 4 Singularities, and 1,000 mB of
Quantum Infusion fluid with 200,000 FE to produce
Quantum Alloy. This material is used for the Quantum Armor set and decorative building blocks. For the
Quantum Alloy Plate needed for armor, you'll need 8 Quantum Alloy, 2 Diamonds, and a Netherite Ingot with another 1,000 mB of Quantum Infusion at 1,000,000 FE.
Shattered Singularities are used in almost every AdvancedAE recipe. Set up an autocrafting pattern for them in your Reaction Chamber as soon as possible. With 4 Speed Cards installed, the Reaction Chamber runs at 50x speed, processing recipes in just 4 ticks.
Reaction Chamber
The Reaction Chamber is AdvancedAE's central processing machine. It has an internal power buffer of 500,000 AE, a fluid tank holding 16,000 mB, and a 3x3 item input grid. It supports up to 4 Speed Cards, and the speed scaling is dramatic: no cards gives 2x base speed, 1 card gives 3x, 2 cards give 5x, 3 cards give 10x, and 4 Speed Cards provide an enormous 50x speed multiplier. With maximum speed, a 200-tick recipe completes in just 4 ticks.
Beyond AdvancedAE's own materials, the Reaction Chamber provides efficient bulk recipes for standard AE2 materials. You can produce 64 Certus Quartz Crystals, 64 Fluix Crystals, or charge 64 Certus Quartz at once. It can even create Budding Quartz blocks (Damaged, Chipped, and Flawed) and produce Singularities from Matter Balls. If you have AppliedFlux installed, it adds recipes for Redstone Crystals and Charged Redstone. MEGA Cells users get a Sky Steel Ingot recipe.
Reaction Chamber





Advanced Pattern Providers
One of the most impactful features in AdvancedAE is the
Advanced Pattern Provider system. Standard AE2 Pattern Providers push all pattern inputs to a single target, which becomes problematic with machines that require items on specific faces. Advanced Pattern Providers solve this by letting you assign each input in a processing pattern to a specific face of the adjacent machine using the
Advanced Pattern Encoder.
Two Sizes Available
The
Advanced Pattern Provider (small version) holds 9 pattern slots, the same as a standard Pattern Provider but with per-face input routing. The
Advanced Extended Pattern Provider holds 36 pattern slots and requires Extended AE as a dependency. Both versions support round-robin distribution and all standard lock crafting modes.
Upgrading Existing Providers
You don't need to break and replace your existing Pattern Providers. The
Advanced Pattern Provider Upgrade item can be right-clicked on any standard or Extended Pattern Provider (block or cable part) to convert it in-place, preserving all stored patterns. Similarly, the
Advanced Pattern Provider Capacity Upgrade converts a small Advanced Pattern Provider into the full 36-slot extended version.
Pattern Provider Recipes



Stock Export Bus
The
Stock Export Bus is a smarter version of AE2's standard Export Bus. Instead of blindly pushing items into a container, it maintains target stock levels. Configure how many of each item you want in the target inventory, and the bus will export only enough to reach that amount without overfilling. It supports up to 63 filter slots, accepts Speed Cards (up to 4), Capacity Cards (up to 5), a Redstone Card, and a Crafting Card for on-demand crafting requests.
This is particularly useful for keeping machines stocked with exactly the right amount of ingredients. For example, you can ensure a smeltery always has 64 Iron Ore and 32 Coal without filling every slot with a single material.
Stock Export Bus

Quantum Crafter
The Quantum Crafter is an automated crafting machine that performs crafting operations every tick while accessing your ME System's inventory directly. It holds up to 9 patterns in a 3x3 grid and has an 18-slot output inventory with a maximum stack size of 1,024 per slot. It stores up to 8,000 AE internally and supports 4 Speed Cards plus a Redstone Card.
What makes the Quantum Crafter special is its ability to handle recursive crafting. Recipes that require a non-consumed ingredient (like Mystical Agriculture essence upgrading or Smithing Templates) work seamlessly. You can configure each pattern individually: set stock amounts for ingredients to prevent the crafter from consuming everything, or set output limits to maintain a specific quantity in your ME System.
The Quantum Crafter can export its products either to the ME System directly or to adjacent containers via configurable directional output. Each pattern can be individually enabled or disabled, and lock crafting modes (pulse-based, result-based, or Redstone-conditional) are supported for precise control.
Quantum Crafter







Right-click the Configure Pattern button in the Quantum Crafter GUI to set per-ingredient stock limits ("Keep" amounts that won't be consumed) and per-output limits. Setting an output limit to 0 removes the cap entirely. This is essential for recipes where you don't want the crafter draining your entire supply of a resource.
Quantum Computer Multiblock
The Quantum Computer is the endgame crafting infrastructure for AE2. Unlike standard Crafting CPUs which handle one job at a time, a Quantum Computer can run an unlimited number of concurrent crafting tasks, and all simultaneous jobs share the same co-processors. It uses only a single channel regardless of size.
Multiblock Components
The Quantum Computer Core is the heart of the multiblock. As a standalone block, it provides 256M of crafting storage and 8 co-processing threads, making it usable even without building the full multiblock. To expand, surround the core with other components inside a shell of Quantum Structure blocks. The multiblock can scale up to 7x7x7 by default (configurable up to 12x12x12).
Quantum Crafting Units are the basic filler blocks. 128M and 256M Quantum Storage blocks add crafting storage. Quantum Accelerators provide 8 co-processing threads each. Two special blocks provide multiplicative scaling: the
Quantum Data Entangler multiplies all storage in the multiblock by 4x (limited to 1 per multiblock by default), and the Quantum Multi-Threader multiplies all co-processors by 4x (also limited to 1 by default). These multipliers stack with the base values, meaning a well-designed Quantum Computer can reach enormous processing capability.
Quantum Computer Components
| Quantum Core | 256M storage, 8 co-processor threads |
| 128M Storage | 128M crafting storage per block |
| 256M Storage | 256M crafting storage per block |
| Quantum Accelerator | 8 co-processor threads per block |
| Data Entangler | 4x total storage multiplier (max 1 per multiblock) |
| Multi-Threader | 4x total co-processor multiplier (max 1 per multiblock) |
| Quantum Structure | Outer shell block, max 7x7x7 multiblock |
| Quantum Unit | Basic filler block, no stats |
Quantum Computer Core Components









Building a full Quantum Computer multiblock requires enormous quantities of Shattered Singularities, Quantum Processors, and standard AE2 Singularities. The Data Entangler alone needs three 256M Storage blocks, a Quantum Core, and six Shattered Singularities. Plan your material production accordingly and consider building the Quantum Core standalone first to test the concept before committing to a full multiblock.
Quantum Armor
The Quantum Armor is a full set of armor that connects to your ME System to provide a wide range of quality-of-life upgrades alongside exceptional protection. The armor is crafted from
Quantum Alloy, providing 23 total armor points (Helmet 4, Chestplate 9, Leggings 6, Boots 4), 10.0 toughness, 0.25 knockback resistance, and an enchantability of 15. Base durability uses a 10x multiplier, making it extremely durable.
The real power comes from installable upgrade cards that provide configurable abilities. Each piece of armor can hold specific upgrades, and you can configure them using the Quantum Armor Config hotkey (default: N). All upgrade stats are configurable in the mod's config file.
Available Upgrades
The armor supports a comprehensive set of upgrades. Flight enables Creative Flight with configurable speed (up to 10x, configurable to 15x), and a separate Flight Drift upgrade removes inertia for precise movement. Night Vision provides a toggleable night vision effect. The Magnet card pulls items within a configurable range up to 12 blocks (max 15). Auto Feed automatically consumes food from your ME System when hungry, and Auto Stock keeps specified items stocked in your inventory from the network.
Combat upgrades include a Strength card (+10 attack damage, configurable up to 50), Attack Speed boost (+5, configurable up to 10), and an Evasion card providing a 30% chance to dodge any incoming damage (configurable up to 100%). The HP Buffer card adds 20 extra hearts (configurable up to 50), and Regeneration heals 1.0 HP per tick. Damage Absorption passively blocks up to 30% of incoming damage, limited by the armor's energy buffer.
Mobility upgrades include Walk Speed boost (up to 6.0x), Sprint Speed boost (up to 8.0x), Step Assist (up to 3 blocks), Jump Height increase (up to 3 blocks), Swim Speed boost (up to 8.0x), and extended Reach (+5 blocks). The Luck card adds +2 luck levels. Additional utility upgrades include Lava Immunity, Water Breathing, Stable Footing (negates mining speed penalty while flying), Fall Damage negation, a HUD overlay with ME System information, Recharging (recharges items from the grid), Pick Craft (request crafting of targeted blocks), Portable Workbench, and a configurable ME export.
ME Throughput Monitor
The ME Throughput Monitor tracks the flow of items, fluids, or energy through your ME System over time. Unlike the standard Storage Monitor which shows a static count, the Throughput Monitor displays the rate of change: positive values (green) indicate items entering the system, and negative values (red) indicate consumption. It requires a single channel to operate.
The monitor supports three measurement scales, cycled by right-clicking with the
Throughput Monitor Configurator: per-tick (/t), per-second (/s), and per-minute (/m). To monitor fluids or energy (from AppliedFlux FE Cells), right-click the monitor twice with a container holding the desired fluid or an energy cell. The monitor updates every 20 ticks and enters a sleep mode when idle to reduce overhead.
Throughput Monitor

Quantum Material Processing Chain
The material progression in AdvancedAE follows a clear chain. Understanding this chain is essential for planning your automation.
Shattered Singularity Production
Quantum Processor Production
Quantum Alloy Production
Decorative Blocks
Quantum Alloy can be compressed into Quantum Alloy Blocks (9 Quantum Alloy each) which have impressive structural properties: 25.0 hardness and 150.0 blast resistance, making them practically explosion-proof. These blocks can be further crafted or stonecutted into Quantum Alloy Stairs, Slabs, and Walls for building. The blocks have a distinctive aesthetic that pairs well with AE2's Skystone for tech-themed builds.
Configuration Options
AdvancedAE provides extensive configuration through its common config file. The Quantum Computer multiblock maximum size can be adjusted from 5x5x5 to 12x12x12 (default 7x7x7). The number of Accelerator threads per block ranges from 4 to 16 (default 8), and you can allow up to 2 Multi-Threaders or Data Entanglers per multiblock instead of the default 1. The multiplication factor for both can be set between 2x and 8x (default 4x).
All Quantum Armor upgrade stats are individually configurable. Flight speed ranges from 1 to 15 (default 10), magnet range from 5 to 15 blocks (default 12), evasion chance from 0% to 100% (default 30%), strength boost from 5 to 50 (default 10), and damage absorption from 5% to 100% (default 30%). Movement speeds, step height, jump height, and regeneration rate are all similarly tunable. This allows server administrators to balance the armor's power level for their specific modpack.
Frequently Asked Questions
Does AdvancedAE require Extended AE?
No. Extended AE is optional. The full-size
Advanced Extended Pattern Provider (36 slots) requires Extended AE's Extended Pattern Provider as a crafting ingredient, but the smaller
Advanced Pattern Provider (9 slots) can be crafted with just standard AE2 components. All other AdvancedAE features work independently.
Can the Quantum Computer Core work as a standalone crafting CPU?
Yes. The Quantum Core functions as a standalone crafting unit with 256M storage and 8 co-processing threads. It can run unlimited concurrent tasks even without building the full multiblock. Building the multiblock simply expands its storage and processing power.
How do I make the Quantum Crafter do recursive crafting?
The Quantum Crafter handles recursive crafting automatically. Simply insert a pattern for the recursive recipe (like Smithing Templates or Mystical Agriculture essence upgrading). Use the Pattern Configuration menu to set "Keep" amounts for ingredients that shouldn't be fully consumed, ensuring the crafter maintains a reserve of the non-consumed ingredient.
Why is my Reaction Chamber processing so slowly?
The most common cause is insufficient power. The Reaction Chamber requires substantial energy, and without enough power flowing in, it throttles to a crawl. Install up to 4 Speed Cards for dramatic speed improvements (up to 50x faster). Also check that your ME network's energy supply can keep up with the increased demand from speed upgrades.
What is the difference between the Stock Export Bus and a regular Export Bus?
The
Stock Export Bus maintains target stock levels. Instead of continuously pushing items, it checks the destination inventory and only exports enough to reach the configured amount. This prevents overfilling and ensures balanced distribution across multiple item types. It supports up to 63 filter slots, 4 Speed Cards, 5 Capacity Cards, and a Crafting Card.
How do I configure the Quantum Armor upgrades?
Press the Quantum Armor Config hotkey (default: N) while wearing the armor to open the configuration screen. From there you can enable or disable individual upgrades and adjust their settings like magnet range, speed values, and auto-stock item lists. Some upgrades also have dedicated toggle hotkeys for quick access, such as toggling the magnet or night vision.