Building Gadgets Mod Guide: Every Gadget, Mode & Feature Explained
Building Gadgets adds four powerful tools that transform how you build in Minecraft. From placing rows of blocks instantly with the Building Gadget to copying entire structures with the Copy-Paste Gadget, this mod eliminates the tedium of large construction projects while keeping the creative process in your hands.
Overview
Building Gadgets is a quality-of-life mod that adds four energy-powered gadgets designed to speed up building in Minecraft. Each gadget serves a distinct purpose: the
Building Gadget places blocks in patterns, the
Exchanging Gadget swaps blocks already in the world, the
Destruction Gadget clears large areas, and the
Copy-Paste Gadget lets you duplicate entire structures. All four gadgets run on Forge Energy (FE) and can be recharged using the mod's
Charging Station.
The mod also introduces a
Construction Paste system that acts as a universal building material, letting you place blocks even when you don't have the exact item in your inventory. You can browse every item this mod adds using the Items tab above, and check the Recipes tab for all crafting recipes.
Getting Started
- 1
Craft the Building Gadget
The
Building Gadget is the most versatile tool and the best place to start. You'll need 4 Iron Ingots, 2 Diamonds, 2 Lapis Lazuli, and 1 Redstone Dust. Once crafted, sneak-right-click on any block to select it as your building material, then right-click to place blocks using the selected mode. - 2
Learn the Keybinds
While holding any gadget, press R to cycle the build range (1 to 15 blocks), press the Mode key (unbound by default, set it in Controls) to switch build modes, and press G to open the settings GUI. Press U to undo your last operation, and H to set an anchor point for the Destruction and Copy-Paste Gadgets.
- 3
Build a Charging Station
All gadgets consume energy. Craft a
Charging Station (4 Gold Ingots, 2 Diamonds, 2 Redstone Dust, 1 Lapis Lazuli) to recharge them. Place any burnable fuel in the left slot and your gadget in the right slot. The station generates 750 FE per tick from fuel and charges items at up to 2,500 FE per tick. You can also charge gadgets using any other mod's energy system that supports Forge Energy. - 4
Set Up Construction Paste
Craft
Construction Block Powder from Sand, Lapis Lazuli, and a Clay Ball. When placed in the world, it transforms into a
dense construction block that can be broken to yield
Construction Paste. Craft Paste Containers (T1 holds 512, T2 holds 2,048, T3 holds 8,192 units) to store paste efficiently. When you use a gadget and don't have the required block in your inventory, it will automatically consume Construction Paste instead. - 5
Experiment with Build Modes
Try switching the
Building Gadget between its 8 modes: Build To Me, Vertical Column, Horizontal Column, Vertical Wall, Horizontal Wall, Stairs, Grid, and Surface. Each mode changes how blocks are placed relative to your target. Surface mode is particularly powerful for covering large areas. Use the range key (R) to adjust how many blocks are placed per click.
The Four Gadgets
Building Gadget
The
Building Gadget is the workhorse of the mod. It holds 500,000 FE and costs 50 FE per block placed. Sneak-right-click any block to select it as your building material (the selected block appears in the tooltip), then right-click toward a surface to place blocks in the current mode's pattern. The gadget consumes the actual block items from your inventory; if you don't have enough, it falls back to
Construction Paste.
The "Place Atop" toggle determines whether blocks are placed on the surface you're looking at or inside the target position. This subtle distinction matters when building walls or columns, as it controls which side of the clicked face blocks appear on.
Exchanging Gadget
The
Exchanging Gadget swaps existing blocks in the world with a different block type. It holds 500,000 FE and costs 100 FE per operation, double the
Building Gadget's cost. Like the Building Gadget, sneak-right-click to select your replacement block, then right-click on a surface to swap blocks. The Exchanging Gadget has 4 modes: Surface, Vertical Column, Horizontal Column, and Grid.
By default, Fuzzy mode is enabled, meaning the gadget replaces all matching blocks in the area regardless of their type. When Fuzzy mode is disabled, only blocks that exactly match the one you clicked will be swapped. The
Exchanging Gadget will not replace Tile Entities (chests, furnaces, etc.), blocks with negative hardness (Bedrock), liquid blocks, or air.
Destruction Gadget
The
Destruction Gadget removes blocks in a configurable rectangular region. It has the highest energy capacity at 1,000,000 FE and the highest base cost at 200 FE per block destroyed. The region is controlled by setting individual left, right, up, down, and depth values through its GUI (sneak-right-click to open). An overlay shows exactly which blocks will be removed before you commit.
The
Destruction Gadget supports anchoring: press H to lock the target position, then walk to a better vantage point before activating. An optional Non-Fuzzy mode (disabled by default in the config) restricts destruction to only blocks matching the one you clicked, at a 2.0x energy cost multiplier (400 FE per block instead of 200 FE).
The
Destruction Gadget removes blocks without dropping them as items. Always check the overlay before activating, and remember you can press U to undo the last destruction. The undo snapshot is stored in your world save, but only the most recent operation is kept per gadget.
Copy-Paste Gadget
The
Copy-Paste Gadget is the most powerful tool in the mod. It holds 500,000 FE and costs 50 FE per block placed. It operates in two modes: Copy and Paste. In Copy mode, right-click to set the first corner of a region, then sneak-right-click to set the second corner. The gadget scans the area and stores every block as a
template (up to 32,768 blocks, maximum 125 blocks in any dimension).
Switch to Paste mode and right-click to place the copied structure at the target location. Before pasting, you can rotate or mirror the
template, and adjust the X, Y, Z offsets through the Paste GUI (sneak-right-click in Paste mode). The gadget consumes actual blocks from your inventory for each block placed, falling back to
Construction Paste when needed. Tile Entities in the copied region are noted but skipped during both copy and paste.
Press W while holding the
Copy-Paste Gadget to view the material list for your copied
template. This shows exactly how many of each block you need before pasting. Gather everything first to avoid half-built structures.
Gadget Comparison
| Building Gadget | Exchanging Gadget | Destruction Gadget | Copy-Paste Gadget | |
|---|---|---|---|---|
| Max Energy | 500,000 FE | 500,000 FE | 1,000,000 FE | 500,000 FE |
| Energy Cost | 50 FE/block | 100 FE/block | 200 FE/block | 50 FE/block |
| Build Modes | 8 | 4 | 1 (region) | 2 (Copy/Paste) |
| Undo Support | Yes (64 block range) | Yes | Yes (snapshot) | Yes (256 block range) |
| Key Feature | Place blocks in patterns | Swap blocks in-place | Clear large areas | Duplicate structures |
Building Gadget Modes
The
Building Gadget offers 8 distinct placement modes, each solving a different building challenge. Press the Mode keybind (unbound by default; bind it in your Controls menu) to cycle through them.
Build To Me
The default mode. Builds a line of blocks from the target position toward you along the axis you're looking at. Great for quickly bridging gaps or extending platforms in your direction.
Vertical & Horizontal Column
These modes place a column of blocks either vertically (upward from the target) or horizontally (extending along the surface). The range setting controls how many blocks are placed. These are perfect for building pillars and long runs of blocks.
Vertical & Horizontal Wall
Wall modes place a flat plane of blocks, either vertically (like a wall) or horizontally (like a floor or ceiling). The range determines the wall's extent in both dimensions. These modes dramatically speed up large flat surfaces.
Stair, Grid & Surface
Stair mode places blocks in a staircase pattern ascending from the target. Grid mode places blocks in a checkerboard pattern with gaps between them, useful for placing Torches or decorative patterns. Surface mode covers an existing surface with blocks, respecting the shape of the terrain. Surface mode also supports Connected Area and Fuzzy toggles, which control whether it only affects connected blocks of the same type.
Construction Paste System
Construction Paste is a universal building material that acts as a substitute when you don't have the actual block in your inventory. When a gadget tries to place a block and can't find it among your items, it automatically checks for Construction Paste. If paste is available, the block is placed as a
Construction Block that visually mimics the intended block's appearance, including its shape, color, and even collision behavior.
To produce
Construction Paste, craft
Construction Block Powder from Sand, Lapis Lazuli, and a Clay Ball. Place the powder in the world and it will transform into a
dense construction block. Breaking the dense block yields Construction Paste. Loose paste can be stored in tiered Paste Containers: T1 Iron containers hold 512 paste, T2 Gold containers hold 2,048, and T3 Diamond containers hold 8,192. Paste Containers can be combined through crafting to consolidate and upgrade your paste storage.
Construction Paste cannot mimic blocks that have Tile Entities (Chests, Furnaces, Hoppers, etc.). For these blocks, you must have the actual item in your inventory. Paste-placed blocks also cannot be pushed by Pistons.
Charging Station & Template Manager
Charging Station
The
Charging Station is a block that recharges gadgets using burnable fuel. It has an internal energy buffer of 1,000,000 FE and generates 750 FE per tick from fuel. The fuel consumption rate is accelerated by a factor of 50x compared to a standard Furnace, so fuel burns much faster but produces energy rapidly. Items in the charge slot receive up to 2,500 FE per tick.
The station also accepts external energy input at up to 750 FE per tick, so you can pipe power in from other mods. It features a decorative animated sphere that changes color based on the charge level of the item being charged; this can be disabled in the client config for better performance.
Template Manager
The
Template Manager is a utility block for loading and saving
Copy-Paste Gadget templates. Place your Copy-Paste Gadget into its slot to manage stored templates. This is useful for sharing building blueprints between gadgets or backing up complex structures before modifying them.
Charging Station Specs
| Energy Capacity | 1,000,000 FE |
| Energy Production | 750 FE/tick (from fuel) |
| Charge Rate | 2,500 FE/tick (to items) |
| Max Energy Input | 750 FE/tick (external) |
| Max Energy Output | 0 FE/tick (charging only) |
| Fuel Speed Multiplier | 50x (burns faster than Furnace) |
Paste Container Capacities
| T1 (Iron) | 512 paste |
| T2 (Gold) | 2,048 paste |
| T3 (Diamond) | 8,192 paste |
Keybindings Reference
All keybindings are only active when a Building Gadgets item is in your main hand or offhand. Several keys are unbound by default and need to be assigned in the Controls menu.
Keybindings
| Settings Menu | G |
| Range | R (Shift+R to decrease) |
| Mode Switch | Unbound (set in Controls) |
| Undo | U |
| Anchor | H |
| Fuzzy Toggle | Unbound (set in Controls) |
| Connected Area | Unbound (set in Controls) |
| Rotate/Mirror | Unbound (set in Controls) |
| Material List | W |
The Undo System
Every gadget supports undoing its last operation by pressing U. The
Building Gadget and
Exchanging Gadget store a list of affected block positions and will remove placed blocks within a 64-block radius in the same dimension. The
Destruction Gadget takes a full snapshot of the region before destroying it, allowing complete restoration of every block that was removed.
The
Copy-Paste Gadget tracks only the most recent paste operation and can undo within 256 blocks. It checks that the current blocks still match what was pasted before removing them, preventing accidental removal of blocks you've manually modified since pasting. Keep in mind that each gadget only remembers its single most recent operation, so don't count on being able to undo multiple steps back.
Configuration
Building Gadgets has extensive configuration options split across server, common, and client config files. The most important server-side settings include the maximum gadget range (default 15, configurable from 1 to 32), the maximum build distance via ray trace (default 32 blocks, up to 48), and whether gadgets can overwrite non-air blocks like Water, Lava, and Grass (enabled by default).
Each gadget's maximum energy and energy cost per operation can be individually configured. The
Destruction Gadget's Non-Fuzzy mode is disabled by default in the config and must be explicitly enabled. The block blacklist uses Java regex patterns to prevent gadgets from interacting with specific blocks; by default, all door blocks and Piston Heads are blacklisted. Server admins can use patterns like "awfulmod:.*" to blacklist all blocks from a specific mod.
Frequently Asked Questions
Why isn't my gadget placing blocks?
Check three things: First, make sure the gadget has energy (the durability bar shows charge level). Second, verify you've selected a block by sneak-right-clicking on one (check the tooltip). Third, ensure you have the required blocks or
Construction Paste in your inventory. If all three are fine, the target area might contain blacklisted blocks or Tile Entities.
How do I charge gadgets without a Charging Station?
Any Forge Energy (FE) compatible charger from other mods will work. Thermal Expansion's Energetic Infuser, Mekanism's Energized Charger, or Immersive Engineering's
Charging Station can all charge Building Gadgets items. Simply place the gadget in the charging slot.
Can the Copy-Paste Gadget copy Tile Entities like Chests?
No. The
Copy-Paste Gadget skips Tile Entities during copying. When you copy a region containing Chests, Furnaces, or other Tile Entity blocks, they are excluded from the
template. The gadget will display how many Tile Entities were found and skipped.
Construction Paste also cannot mimic Tile Entity blocks.
What is the maximum copy size for the Copy-Paste Gadget?
The
Copy-Paste Gadget can store up to 32,768 blocks per
template, and the region cannot exceed 125 blocks in any single dimension (X, Y, or Z). If you exceed the block limit, you'll receive a "too many blocks" error. For very large structures, consider copying in sections.
How does Fuzzy mode work?
With Fuzzy mode on (default), the
Exchanging Gadget replaces all solid blocks in the affected area regardless of type. With Fuzzy off, it only replaces blocks that exactly match the block you initially clicked. The
Destruction Gadget also has an optional Fuzzy toggle (disabled by default in config). When the Destruction Gadget's Non-Fuzzy mode is enabled and active, only blocks matching the clicked block are destroyed, but at double the energy cost.
Does Building Gadgets work with blocks from other mods?
Yes. You can select and place any block from any mod, as long as it isn't blacklisted and doesn't have a Tile Entity (for paste placement). The gadgets work with vanilla and modded blocks equally well. Server admins can add regex patterns to the block blacklist to restrict specific blocks or entire mods if needed.