Create Mod Guide: Rotational Power, Automation & Mechanical Engineering
Create is a technology mod that transforms Minecraft into a mechanical engineering playground. It adds rotational power systems driven by Water Wheels and engines, processing machines like the Mechanical Press, Crusher, and Mixer, moving contraptions that can physically relocate structures, and unique tool tiers crafted through its custom machines.
Overview
Create is a massive technology mod built around the concept of rotational power and kinetic energy. Unlike other tech mods that rely on energy bars and cables, Create uses physically rotating shafts, cogwheels, and belts to transmit power from generators to machines. Everything you build has visible moving parts, making your factories feel alive and mechanical rather than abstract.
The mod adds two new ores (Copper and Zinc), several new stone types for building, a full suite of processing machines (
Millstone, Crushing Wheels,
Mechanical Press, Mechanical Mixer,
Mechanical Saw), moving contraption systems that can physically relocate blocks, a logistics network with extractors and transposers, a
schematic system for copying and pasting structures, and four tiers of custom tools. You can browse every item and recipe the mod adds using the tabs at the top of this page.
Create's progression flows naturally from basic
Andesite Alloy components through Copper and Brass machinery, eventually reaching endgame materials like
Chromatic Compound,
Refined Radiance, and
Shadow Steel. The mod rewards creative problem-solving and spatial thinking over grinding for resources.
Getting Started with Create
- 1
Mine Zinc and Copper Ore
Zinc Ore spawns in veins of 14 between Y-levels 15 and 70, with extra veins in Deserts. Copper Ore spawns in veins of 18 between Y-levels 40 and 86, with additional ocean veins. You need both metals, but Zinc is the priority since it combines with Andesite to create
Andesite Alloy, the foundation material for nearly every Create machine. - 2
Craft Andesite Alloy and Basic Components
Combine Zinc Nuggets (or Iron Nuggets) with Andesite to create
Andesite Alloy. This is the bread and butter of Create. From Andesite Alloy, craft Shafts (2 alloy = 8 shafts), Cogwheels, and Large Cogwheels. Also craft an
Andesite Casing by surrounding a Log with Planks and Andesite Alloy. - 3
Build Your First Power Source
The simplest power source is a Water Wheel (8 SU capacity), placed where flowing water hits it. For manual power, craft a Hand Crank (32 SU). Connect your power source to machines using Shafts, Cogwheels, and Belts. Every machine consumes Stress Units (SU), and your generators must supply enough to cover all connected machines.
- 4
Craft a Wrench and Goggles
The Wrench lets you rotate and adjust machine orientations, which is essential for connecting rotational networks properly. Goggles allow you to see stress values, rotation speed, and other technical information on machines. Wear them as a helmet to get a real-time overlay showing network stress and speed.
- 5
Set Up Your First Processing Machine
The
Millstone is the easiest processing machine to start with (4 SU impact). It grinds ores into Crushed Ore (more efficient than smelting), mills Wheat into Flour, and produces dyes from flowers. Place it, connect a Shaft or Cogwheel to its side, and toss items in from the top. From here, progress to the
Mechanical Press and eventually Crushing Wheels.
Every machine costs Stress Units (SU) to run, and that cost doubles for every speed increase. A
Millstone at base speed costs 4 SU, but at double speed it costs 8 SU. Plan your gear ratios carefully. Wear Goggles to see exact SU usage on any machine, and place a Stress
Gauge on your network to monitor total capacity.
Rotational Power and Transmission
Create's power system is entirely mechanical. Power is generated as rotation (measured in RPM for speed and SU for stress capacity) and transmitted through physical connections. Understanding how to build and manage rotational networks is the core skill of the mod.
Power Sources
The Water Wheel is your entry-level generator at 8 SU capacity. It needs flowing water hitting its paddles. The Hand Crank provides 32 SU but requires manual operation, making it useful for small tasks. The Encased Fan can also generate 32 SU when placed in front of a heat source. For serious automation, you want the Furnace Engine, which provides a massive 1024 SU when mounted on a Furnace, connected to a Flywheel. The Mechanical Bearing generates 512 SU when its attached structure is turned by wind or player interaction. The Creative Motor provides unlimited 2048 SU for testing in creative mode.
Transmission Components
Shafts transfer rotation in a straight line. Cogwheels mesh with adjacent Cogwheels to change direction, and meshing a Small Cogwheel with a Large Cogwheel changes the speed ratio (2x speed up or 0.5x speed down, depending on direction). Gearboxes let you redirect rotation at right angles.
Belt Connectors connect two Shafts over a distance, transferring rotation like a conveyor belt that also moves items. The
Clutch and
Gearshift let you control power flow with Redstone signals.
For fine control, the Rotation Speed Controller lets you set an exact output speed, and the
Sequenced Gearshift runs through a programmable sequence of speed changes. The Adjustable Pulley works similarly to the
Encased Belt but with configurable speed ratios.
Power Source Capacity
| Creative Motor | 2048 SU |
| Furnace Engine | 1024 SU |
| Mechanical Bearing | 512 SU |
| Encased Fan | 32 SU |
| Hand Crank | 32 SU |
| Water Wheel | 8 SU |
Processing Machines
Create's machines handle everything from ore doubling to crafting complex alloys. Each machine type has a specific SU cost and specializes in certain recipe types.
Millstone
The
Millstone (4 SU) is your first processing machine. It grinds ores into Crushed Ore, giving you more metal output than direct smelting. It also mills Wheat into Flour, Flowers into Dyes (double output compared to manual crafting), Cobblestone into Gravel, Gravel into Flint, Sand into
Limesand, and Bones into triple Bone Meal. Milling recipes produce up to 4 outputs per operation.
Crushing Wheels
Crushing Wheels (8 SU each) are the upgrade from the
Millstone. They handle everything the Millstone can plus exclusive recipes: Blaze Rods into triple Blaze Powder, Obsidian into Obsidian Dust, Nether Wart Blocks back into 6 Nether Wart, and ore blocks into Crushed Ore with higher yields. They support up to 7 outputs per recipe, and many recipes include chance-based bonus drops. You need two Crushing Wheels spinning toward each other, crafted through the Mechanical Crafter.
Mechanical Press
The
Mechanical Press (8 SU) performs pressing and packing operations. Pressing converts Ingots into Sheets (Iron Sheet, Gold Sheet, Copper Sheet, Brass Sheet), Sugar Cane into Paper, and Lapis Blocks into Lapis Plates. When placed above a
Basin, it can also perform compacting recipes, condensing items into compact forms. Sheets are essential crafting components for advanced machines and tools.
Mechanical Mixer
The Mechanical Mixer (4 SU) works together with a
Basin to combine multiple ingredients. It handles shapeless crafting recipes automatically and has exclusive mixing recipes. The most important mixing recipe is Brass: combine
Copper Ingot, Zinc Ingot, and Blaze Powder to produce 2 Brass Ingots. It also creates
Andesite Alloy,
Crushed Brass, Blazing tools (Golden tools + Obsidian Dust + Blaze Powder), and the critical
Chromatic Compound.
Mechanical Saw and Mechanical Crafter
The
Mechanical Saw (4 SU) cuts logs into Stripped Logs and then into Planks (5 per stripped log, more efficient than manual crafting). It also cuts
Andesite Alloy into 6 Shafts, making it the most efficient way to produce Shafts. The Mechanical Crafter (2 SU per crafter block) handles grid-based crafting automatically, including exclusive recipes for the
Crushing Wheel, Furnace Engine, Flywheel,
Integrated Circuit, and the
Rose Quartz tool set. You arrange multiple Crafter blocks in a grid pattern matching the recipe shape.
The Encased Fan is not just a power source. When blowing air through Water, it performs Splashing (washing) recipes. Through Lava, it performs Blasting (smelting) recipes. Through Fire, it performs Smoking recipes. This lets you automate smelting and washing without dedicated furnaces. Fan Washing is especially useful: it converts Crushed Ore into 10 Nuggets (more than smelting), washes Soul Sand into 4 Quartz, and turns
Limestone into
Weathered Limestone.
Materials and Alloys
Create introduces several new materials that form a progression chain. Understanding what each material is used for and how to produce it efficiently is key to advancing through the mod.
Andesite Alloy
The most important early-game material. Craft it by combining Andesite with Zinc Nuggets (or Iron Nuggets) at a Crafting Table or in the Mechanical Mixer.
Andesite Alloy is used to craft Shafts, Cogwheels, Casings, the
Basin, and nearly every basic machine. You will burn through massive quantities of this material, so set up automated production early.
Copper and Zinc
Copper Ore spawns between Y-40 and Y-86 in veins of 18, with bonus veins in Ocean biomes (Y-20 to Y-55).
Zinc Ore spawns between Y-15 and Y-70 in veins of 14, with extra veins in Deserts. Both can be crushed in the
Millstone or Crushing Wheels for bonus output, then smelted or Fan Washed into Ingots. Copper is used for
Copper Sheets,
Copper Casing, and as half of the Brass alloy recipe. Zinc goes into
Andesite Alloy and Brass.
Brass
Brass is the mid-game alloy, created by mixing Copper and Zinc Ingots with Blaze Powder in the Mechanical Mixer +
Basin. It produces 2 Brass Ingots per recipe, so you get a good conversion rate. Brass is used for
Brass Casing,
Brass Sheets, the Mechanical Crafter,
Belt Funnels, Belt Tunnels, and advanced logistics components. Brass Casing is required for high-tier machines like the Rotation Speed Controller and
Sequenced Gearshift.
Ore Processing Pipeline
Brass Alloy Production
Moving Contraptions
One of Create's most unique features is the ability to build structures that physically move through the world. Contraptions are groups of blocks glued together and driven by mechanical components, allowing you to build everything from elevators to tunneling machines to flying ships.
Pistons and Pulleys
The Mechanical Piston (2 SU) extends and retracts like a vanilla Piston but can push much larger structures using Piston Poles as extension rods. Attach
Super Glue to blocks you want to move as a group. The Sticky Mechanical Piston pulls blocks back when retracting. The
Rope Pulley (2 SU) raises and lowers structures vertically, perfect for elevators and mining platforms.
Bearings and Chassis
The Mechanical Bearing (2 SU impact, 512 SU generation when wind-powered) rotates attached structures. Combined with Drills, Saws, Harvesters, and Ploughs, you can build rotating machines that mine, cut trees, or farm crops automatically. Translation Chassis and Rotation Chassis define which blocks move with a contraption. The Cart Assembler mounts contraptions onto Minecarts, creating mobile machines that travel along rails.
Contraption Attachments
The Drill breaks blocks in its path. The Saw cuts through logs and leaves. The Harvester collects crops and replants them. The Plough pushes entities and breaks fragile blocks like Torches. The
Deployer places or uses items like a mechanical arm. The Portable Storage Interface lets moving contraptions exchange items with stationary inventories, enabling fully automated mobile factories.
Blocks on a moving contraption only move if they are mechanically connected or Super Glued together. Forgetting to glue blocks is the most common reason contraptions fall apart. Apply
Super Glue between every pair of blocks you want to move as a unit. You can toggle visibility of glue connections in the client config (showHiddenSuperGlue).
Logistics and Redstone
Create's logistics system moves items between inventories and through processing chains using a combination of mechanical transport and smart filtering.
Belts are the backbone of item transport. Connect two Shafts with a
Belt Connector and items ride along the surface. Belt Funnels insert items from belts into adjacent inventories, and Belt Tunnels split or distribute items across branching belt lines. Extractors pull items out of inventories, and Transposers push items between inventories. Both come in Linked variants that operate on wireless Redstone frequencies, letting you build remote extraction and insertion systems.
The Redstone Bridge (wireless
Redstone link) transmits Redstone signals without wires. Place two bridges on the same frequency and one acts as a transmitter, the other as a receiver. The Stockswitch monitors inventory levels and outputs a Redstone signal based on fill percentage. Combine these with the Flexpeater (adjustable timer),
Pulse Repeater, and Toggle/Redstone Latches for complete automated factory control.
Filters and Property Filters let you control which items pass through logistics components. Craft a
Filter with Iron Nuggets and Wool, then configure it in a GUI to whitelist or blacklist specific items. The Property Filter uses Copper Nuggets and allows filtering by item properties like damage, enchantments, or NBT data.
Tools and Equipment
Create adds four tiers of tools, each with unique special abilities beyond just stat improvements. All advanced tool sets require the Mechanical Crafter or Mechanical Mixer to produce, reinforcing the mod's emphasis on building infrastructure before accessing high-tier equipment.
Blazing Tools
Created by mixing Golden tools with Obsidian Dust and Blaze Powder in the Mechanical Mixer. Blazing tools have harvest level 3, 450 durability, 10.0 mining speed, and +2.5 base damage. Their special ability is auto-smelting: any block they break is automatically smelted as if it went through a Furnace. Iron Ore drops Iron Ingots directly, Sand drops Glass, and so on. They also set enemies on fire when attacking. Durability is only consumed outside the Nether, making them last forever in that dimension. Repaired with Blaze Rods.
Rose Quartz Tools
Crafted exclusively in the Mechanical Crafter using
Polished Rose Quartz,
Iron Sheets, Gold Ingots, and Zinc Handles.
Rose Quartz tools have harvest level 3, an impressive 1644 durability, 7.0 mining speed, +2.0 base damage, and the highest enchantability of any Create tool at 24. Their special ability is +3 block reach distance, letting you mine and attack from further away. To make Polished Rose Quartz, combine Quartz with 8 Redstone Dust to get Rose Quartz, then polish it with
Sand Paper.
Shadow Steel Tools
The endgame melee and mining tier.
Shadow Steel tools have harvest level 4, 2303 durability, an extraordinary 28.0 mining speed, and +3.5 base damage. The mining speed is nearly 5 times faster than Diamond. The tradeoff: Shadow Steel tools destroy all drops from mined blocks. This makes them clearing tools, not gathering tools. They are perfect for excavation and terraforming where you do not want the drops. The set includes a Sword, Pickaxe, and Mattock (combined pickaxe/shovel/axe multi-tool). Repaired with Shadow Steel material.
Radiant Tools (Deforester)
The Deforester uses the Radiant tier (harvest level 4, 1024 durability, 16.0 mining speed, +3.5 base damage) and has a unique tree-felling ability. When you break one log of a tree, the entire tree is harvested at once, with all logs and leaves dropping as items. It is crafted with
Refined Radiance, a Cogwheel, and Obsidian. This is the ultimate woodcutting tool.
Tool Tier Comparison
| Blazing | Rose Quartz | Shadow Steel | Radiant (Deforester) | |
|---|---|---|---|---|
| Harvest Level | 3 | 3 | 4 | 4 |
| Durability | 450 | 1644 | 2303 | 1024 |
| Mining Speed | 10.0 | 7.0 | 28.0 | 16.0 |
| Base Damage | +2.5 | +2.0 | +3.5 | +3.5 |
| Enchantability | 16 | 24 | 10 | 10 |
| Special | Auto-smelt drops | +3 block reach | Destroys drops | Fell whole trees |
| Repair With | Blaze Rod | Polished Rose Quartz | Shadow Steel | Refined Radiance |
Special Items and Curiosities
Chromatic Compound, Shadow Steel, and Refined Radiance
Chromatic Compound is the key endgame material, crafted in the Mechanical Mixer from Glowstone Dust,
Polished Rose Quartz, Obsidian Dust, and Dragon Breath. It is classified as Uncommon rarity and serves as the base for both
Shadow Steel and
Refined Radiance. These two materials are the gateway to the mod's most powerful tools and the Blockzapper upgrades.
Blockzapper (Placement Handgun)
The Placement Handgun is a versatile building tool crafted from
Refined Radiance, Obsidian, and
Andesite Alloy. It places blocks at a distance, essentially letting you build without scaffolding. The Blockzapper can be upgraded through a unique upgrade recipe system. Upgrades improve its components (scope, amplifier, retriever, accelerator, body) across tiers, using Brass Ingots for basic upgrades and
Chromatic Compound for advanced ones. Each upgrade improves range, accuracy, retrieval ability, or firing speed.
Symmetry Wand
Crafted from
Refined Radiance, Brass Ingots, Glass Panes, and Obsidian, the Symmetry Wand creates a mirror plane in the world. Any blocks you place on one side are automatically duplicated on the other. It supports three modes: single plane, cross-plane (two perpendicular planes), and triple-plane (three planes). This tool dramatically speeds up building symmetric structures like castles, bridges, and decorative builds.
Sand Paper
Sand Paper and
Red Sand Paper are used for polishing items. The primary use is polishing
Rose Quartz into
Polished Rose Quartz, which is needed for Electron Tubes and Rose Quartz tools. Sand Paper can be used manually (right-click with the item in your offhand) or automated using a
Deployer on a
Belt. Sand Paper polishing recipes are defined through the sandpaper_polishing recipe type and produce a single output per item.
Schematics System
Create includes a built-in
schematic system for copying, saving, and pasting structures. Craft an Empty Blueprint (Paper + Light Blue Dye), then combine it with a Feather to get a Blueprint and Quill. Use the Blueprint and Quill to select a region in the world and save it as a schematic file. Schematics support rotation and mirroring (none, 90, 180, 270 degrees, plus front-back and left-right flipping).
To deploy a
schematic, place it on a
Schematic Table to position it in the world, then use a
Schematicannon to automatically build it block by block. The Schematicannon requires Gunpowder as fuel and pulls building materials from adjacent inventories. This is an incredibly powerful tool for large building projects, letting you design a section once and replicate it throughout your world.
Building Blocks and Palettes
Create adds an extensive palette of decorative building materials. Five new stone types generate naturally in the world:
Limestone (Y-30 to Y-70),
Weathered Limestone (Y-10 to Y-30),
Dolomite (Y-20 to Y-70),
Gabbro (Y-20 to Y-70), and
Scoria (Y-0 to Y-10, near bedrock). Each stone type has polished, brick, slab, stair, wall, pillar, and layer variants, all accessible through Stonecutter or crafting recipes.
Gabbro is particularly versatile with Paved, Indented, Mossy, and Slightly Mossy brick variants.
Dark Scoria (
Scoria + Black Dye) adds additional variants including Tiles. The mod also adds multiple glass types: Framed Glass (horizontal and vertical),
Tiled Glass, and wood-framed Glass for each wood type (Oak, Spruce, Birch, Jungle, Dark Oak, Acacia), plus Iron Glass using
Andesite Alloy. Copper Shingles provide a metal roofing option. Check the Recipes tab for the full list of decorative block variants.
Configuration
Create's config is split into server, client, and common files. The server config contains module toggles to disable entire systems (Schematics, Curiosities, Palettes, Logistics) if they conflict with your modpack. It also contains a tickrateSyncTimer (default 20) that adjusts animation speed when server TPS drops below 20, keeping machines visually consistent.
The stress values config lets you customize the SU cost and generation of every kinetic block. If you find the Furnace Engine too powerful or Water Wheels too weak, adjust them here. Each block's stress impact doubles with every speed increase, so small config changes have compounding effects at high RPM. World generation frequency for all ores and stone types is also configurable, and can be disabled entirely with the disableWorldGen toggle.
Machine Stress Costs
| Crushing Wheel | 8 SU (each) |
| Mechanical Press | 8 SU |
| Drill | 4 SU |
| Mechanical Saw | 4 SU |
| Deployer | 4 SU |
| Mechanical Mixer | 4 SU |
| Millstone | 4 SU |
| Mechanical Crafter | 2 SU (per block) |
| Mechanical Piston | 2 SU |
| Rope Pulley | 2 SU |
| Belt | 1 SU |
| Encased Fan | 1 SU |
Frequently Asked Questions
Why is my machine not spinning?
The most common cause is overstress. Your machines consume more SU than your generators produce. Wear Goggles and check your Stress
Gauge. Either add more generators, reduce the number of active machines, or lower the speed of your network (slower speeds cost less SU). Also check that all components are properly connected; shafts must be aligned and cogwheels must mesh.
How do I make Brass?
Place a
Basin under a Mechanical Mixer. Drop in a
Copper Ingot, a Zinc Ingot, and Blaze Powder. The Mixer must be powered and spinning. This produces 2 Brass Ingots per craft. You can also mix
Crushed Copper and
Crushed Zinc with a Blaze Rod to get 2
Crushed Brass, which then smelts into Brass Ingots. You need access to Nether Blaze drops before you can make Brass.
How do I get Polished Rose Quartz?
First craft
Rose Quartz by combining a Quartz with 8 Redstone Dust (shapeless recipe). Then use
Sand Paper on it to polish it. Hold Sand Paper in one
hand and Rose Quartz in the other, then right-click. For automation, put Rose Quartz on a
Belt and use a
Deployer holding Sand Paper to polish items as they pass by.
What is the difference between the Millstone and Crushing Wheels?
The
Millstone is simpler and cheaper (single block, 4 SU, up to 4 outputs). Crushing Wheels require two blocks spinning toward each other (8 SU each, crafted in the Mechanical Crafter) but handle exclusive recipes and produce up to 7 outputs with bonus chance drops. Many Milling recipes also work in Crushing Wheels, but Crushing Wheels have additional recipes like Obsidian Dust from Obsidian and Blaze Powder from Blaze Rods. Start with the Millstone, upgrade to Crushing Wheels when you have the infrastructure.
How do I build a moving contraption?
Use a Mechanical Piston, Mechanical Bearing, or
Rope Pulley as the driver. Attach the blocks you want to move using
Super Glue (apply between adjacent blocks by right-clicking the face between them). Use Translation Chassis blocks to include non-adjacent blocks. Power the driver with rotation and it will assemble and move the structure. For minecart-based contraptions, place a Cart Assembler on a Rail and power it with Redstone.
Can I disable Create's world generation?
Yes. Set disableWorldGen to true in the common config file to prevent all Create ores and stone types from generating. You can also configure individual ore frequencies and vein sizes. Note that disabling Copper and
Zinc ore generation means you will need alternative sources for those metals, either from other mods or by adding custom recipes.