Jaden's Nether Expansion Mod Guide: New Biomes, Mobs, Shotguns & Nether Overhaul
Jaden's Nether Expansion completely overhauls the Nether dimension with new biomes like the Exhaust Mire and Black Ice Glaciers, terrifying mobs including the teleporting Banshee and rideable Stampede, unique shotgun weapons, Nether food items, and over 150 new decorative blocks. This massive expansion brings the Nether to life with content that feels right at home alongside vanilla Minecraft.
Overview
Jaden's Nether Expansion (JNE) is one of the most ambitious Nether overhaul mods available, adding new biomes, hostile mobs with unique AI behaviors, ranged shotgun weapons, custom food items, decorative building blocks, and explorable structures. The mod touches every aspect of the Nether dimension while maintaining a vanilla-friendly feel that blends seamlessly with base Minecraft.
The mod currently focuses on expanding and overhauling existing Nether biomes while introducing entirely new ones. You'll find new hostile creatures lurking in every corner, from ghostly Apparitions that possess statues to massive Stampede beasts you can ride. The mod also introduces a firearms system with two shotgun weapons powered by
Wraithing Flesh ammunition. You can browse every item and recipe this mod adds using the tabs at the top of this page.
Getting Started
- 1
Enter the Nether and Explore New Biomes
Once you have JNE installed and enter the Nether, you'll immediately notice changes. Look for the three new biomes: the Exhaust Mire with its fiery spark particles,
Black Ice Glaciers with their distinctive cold blue fog, and Sorrowsquash Pastures. Keep your eyes open for new mobs that spawn throughout these biomes. - 2
Gather Basic Materials
Start collecting Bones from Skeletons and Wither Skeleton skulls. You'll need Bone Blocks for the decorative bone building set. Kill Banshees to collect
Banshee Powder and Banshee Rods, key crafting ingredients for many of JNE's items. Harvest Sorrowsquash from the Sorrowsquash Pastures biome for food and decoration. - 3
Craft Wraithing Flesh and Phasmo Shards
Combine
Banshee Powder with Rotten Flesh to craft
Wraithing Flesh. This is the ammunition for the mod's shotgun weapons and a key crafting ingredient. Then combine Banshee Powder with a Slime Ball to create Phasmo Shards, which are used for
Soul Glass and Phasmo Arrows. - 4
Build Your First Shotgun
Craft a Shotgun Fist using Netherite Ingots, a
Shotgun Core (Shotgun C Ore), and a Skeleton Skull. This powerful ranged weapon fires 25 Soul Bullets per shot using
Wraithing Flesh as ammo. You can later upgrade to the Pump Charge Shotgun via a
Smithing Template for even more firepower. - 5
Find Structures and Tame a Stampede
Explore the Nether to find the Sanctum, Chapel, Devil's Bluff, and Mega Fossil structures. These contain unique loot and Armor Trim Smithing Templates. Look for Stampede mobs, the mod's rideable beasts with 80 HP, and try to tame one for fast Nether transportation using a
Skull on a Stick to steer.
New Biomes
JNE adds three new biomes to the Nether, each with distinct visual characteristics, ambient particles, and mob spawns. All three generate alongside vanilla Nether biomes and include standard Nether ore generation (Gold, Quartz, Ancient Debris, Gravel, and Blackstone).
Exhaust Mire
The Exhaust Mire is a swampy, hazardous biome characterized by its yellow-orange sky and tan-brown fog. Fire Spark particles drift through the air, giving the biome an oppressive, smoldering atmosphere. You'll find Striders, Ghasts, Zombified Piglins, and Piglins spawning here. This biome is home to the
Smokestalk fungus, a new wood type that can be harvested for
Smokestalk Planks.
Black Ice Glaciers
Despite being in the Nether, the
Black Ice Glaciers biome features cold blue fog and a frozen aesthetic. Basalt pillars generate naturally here, and the biome spawns Skeletons, Ghasts, Endermen, and Striders. Black Ice blocks are the signature block of this biome, providing a unique building material found nowhere else.
Sorrowsquash Pastures
This biome features a purple-tinted fog and a higher density of ash particles. Sorrowsquash grow naturally here, the Nether equivalent of Pumpkins. You can carve them to create
Carved Sorrowsquash, then combine with a Torch to make a
Ghoul-O-Lantern or with a Soul Torch for a Soul Ghoul-O-Lantern. The biome spawns Skeletons, Ghasts, Endermen, and Striders.
New biomes only generate in newly explored chunks. If you've already explored most of your Nether, you'll need to travel to unexplored territory to find these biomes. Consider resetting your Nether dimension or traveling far from your portal.
Hostile Mobs
JNE introduces seven new mobs to the Nether, each with unique mechanics that make Nether exploration significantly more dangerous and interesting.
Apparition
The Apparition is a ghostly floating entity with 24 HP and 4.0 attack damage. It moves through the air at 0.8 flying speed, making it one of the faster airborne threats. Its most dangerous ability is possessing Gargoyle Statues: when an Apparition encounters a statue, it can inhabit it and ambush unsuspecting players. Apparitions have multiple idle and walking animation variants, making their movements unpredictable and unsettling.
Banshee
Banshees are teleporting ranged attackers with 20 HP and 6.0 attack damage. They have a 26-block follow range, the longest of any JNE mob, and can teleport randomly within a 12-block radius to reposition during combat. Their ranged attack spawns Will-O-Wisp projectiles. When killed, Banshees drop
Banshee Powder and Banshee Rods, essential crafting materials for
Wraithing Flesh, Phasmo Shards, and Will-O-Wisp items.
Vessel
Vessels are skeletal gunners with 24 HP that attack using volleys of Soul Bullets. They move slowly at 0.25 movement speed but make up for it with devastating ranged attacks. Some Vessels spawn as "ShotgunGuy" variants with enhanced firepower. Their shooting animations show them carefully aiming before unleashing rapid bursts, making them especially dangerous in open areas where they have clear lines of sight.
Carcass
The Carcass is a dormant undead entity with 30 HP and 5.0 attack damage. It remains inactive until reanimated, lying still until triggered. Once active, it moves slowly at 0.21 speed but hits hard. After being defeated, a Carcass has a lengthy reanimation cooldown of 36,000 ticks (about 30 minutes) before it can be activated again.
Ecto Slab
Ecto Slabs are Slime-family entities that can burrow underground, flattening to just 0.1 blocks tall. When they detect a player, they burst from the ground in a pounce attack dealing 2x their normal damage. Their burrowing behavior makes them excellent ambush predators, as you may walk right over one without realizing it's there. Their movement speed of 0.4 makes them quick once they surface.
Ecto Slabs can burrow into the ground and are nearly invisible when hiding. Their pounce attack deals double damage. Listen for ambient sounds and watch for subtle ground disturbances to avoid being ambushed.
Mob Stats Comparison
| Stampede | 80 HP / 8.0 ATK / 4.0 Armor / 0.3 Speed |
| Carcass | 30 HP / 5.0 ATK / 0.21 Speed |
| Apparition | 24 HP / 4.0 ATK / 0.8 Fly Speed |
| Vessel | 24 HP / Ranged (Soul Bullets) / 0.25 Speed |
| Banshee | 20 HP / 6.0 ATK / 0.26 Speed / Teleports |
| Ecto Slab | Slime-based / 2x Pounce / 0.4 Speed |
| Wisp | 2 HP / 1.2 Fly Speed / Passive-ish |
The Stampede: Your Nether Mount
The Stampede is JNE's rideable beast and the most powerful entity the mod adds. With a massive 80 HP, 8.0 attack damage, and 4.0 armor points, it's a formidable creature. Once tamed, you can ride it through the Nether using a
Skull on a Stick to steer (crafted from a Fishing Rod and Skeleton Skull). The Stampede tramples entities in its path, dealing 10.0 crushing damage to anything it runs over.
Be careful when riding, as the Stampede has an agitation system. If you push it too hard, it accumulates agitation up to 6,000 ticks, at which point it will buck you off. Feeding your Stampede can heal it between 5 and 10 HP depending on the food type. When attacked in melee, it drops 1 to 3
Stridite, a crafting material used in several recipes including
Netherite Plating.
Shotgun Weapons
JNE introduces a unique firearms system to Minecraft with two shotgun weapons. Both use
Wraithing Flesh as ammunition and fire Soul Bullet projectiles. The weapons come with a suite of custom enchantments that dramatically change their behavior.
Shotgun Fist
The Shotgun Fist has 512 durability and fires 25 Soul Bullets per shot with a 40-tick cooldown. It's a wrist-mounted weapon that allows one-handed use. Without the Cartridge enchantment, each shot consumes one
Wraithing Flesh and fires immediately. With Cartridge, you can pre-load multiple rounds and fire them rapidly with only a 10-tick delay between shots. The Quick Charge enchantment reduces cooldown by 8 ticks per level, while Barrage increases bullet count by 5 per level at the cost of 15 extra cooldown ticks.
Pump Charge Shotgun
The Pump Charge Shotgun is the upgraded version with 640 durability, obtained through a
Smithing Template upgrade. It introduces a charge mechanic: while sneaking, you can pump the charge level from 0 to 3, increasing bullet count by 6 per charge level (base 4 bullets) but also increasing scatter by 8 per charge. Charging to level 4 causes an overcharge explosion with a 3.0 block radius, dealing 10.0 damage to yourself, a 100-tick cooldown, and massive 1.75x recoil knockback.
The Pump Charge Shotgun also has a heat system. Each shot generates heat that slowly dissipates (1 point per 150 ticks). Heat reduces bullet distance by 1 per 8 heat, decreases bullet count by 4 per heat level, and increases scatter by 5 per heat level. Managing your heat is crucial during prolonged fights.
Shotgun Comparison
| Shotgun Fist | Pump Charge Shotgun | |
|---|---|---|
| Durability | 512 | 640 |
| Base Bullets | 25 | 4 + (charge x 6) |
| Cooldown | 40 ticks | 10 ticks (per shot) |
| Ammo | Wraithing Flesh | Wraithing Flesh |
| Special | One-handed, simple | Charge system, heat |
| Recoil (hit) | 0.75 | 0.75 + charge/10 |
| Recoil (miss) | 0.3 | 0.3 + charge/10 |
Shotgun Crafting





The Pump Charge Shotgun's overcharge at level 4 creates a 3.0 block explosion. While it deals 10 damage to you, it can kill 10+ nearby hostile mobs in one blast. There's even an advancement for killing 10 entities with a single overcharge. Wear Blast Protection armor to mitigate the self-damage.
Custom Enchantments
JNE adds six custom enchantments, most of which are designed for the mod's shotgun weapons. Understanding these enchantments is key to maximizing your firepower.
Cartridge is the most impactful enchantment, adding 10 rounds of pre-loadable ammo per level. With Cartridge, you sneak to load rounds one at a time, then fire them rapidly in succession. On the Pump Charge Shotgun, Cartridge scales by 10x the enchantment level. Barrage adds 5 extra bullets per shot per level but increases cooldown by 15 ticks per level. Artemis extends bullet range by +0.2 distance for every 5 enchantment levels. Recoil increases knockback pushback by 0.0625 per level, which can be useful for creating distance from melee threats. Phantasm Hull provides a defensive protection bonus, and Bloodshed enhances melee damage for those who prefer close combat.
Nether Food & Cooking
JNE adds seven food items to the Nether, giving you sustainable food sources without needing to return to the Overworld. The standout is
Roasted Bone, the highest-hunger food at 9 points with 0.8 saturation and a 50% chance of Regeneration.
Cooked Hogham is another excellent choice at 8 hunger and 0.8 saturation with no negative effects.
Cerebrage is a clean food source at 5 hunger and 0.6 saturation with no status effects, making it a reliable everyday option.
Glowcheese is crafted from
Lightspores,
Nightspores, and a Milk Bucket, providing only 1 hunger but a 60% chance of Night Vision for 300 ticks.
Nether Pizza (crafted from
Cooked Hogham,
Warped Wart, Glowcheese, Bread, and Nether Wart) restores 6 hunger with 1.0 saturation and guaranteed Fire Resistance.
Wraithing Flesh deserves special mention: while it restores 3 hunger, it has an 80% chance of inflicting Wither II for 600 ticks. Its primary purpose is as shotgun ammunition, not food. Only eat it in emergencies.
Food Comparison
| Roasted Bone | Cooked Hogham | Pizza Slice | Cerebrage | Glowcheese | |
|---|---|---|---|---|---|
| Hunger | 9 | 8 | 6 | 5 | 1 |
| Saturation | 0.8 | 0.8 | 1.0 | 0.6 | 0.1 |
| Effect | Regen I (50%) | None | Fire Res (100%) | None | Night Vision (60%) |
Key Food Recipes







3Structures
JNE adds five structures to the Nether that generate using jigsaw-based placement for varied, natural-looking layouts.
The Sanctum is the largest and most significant structure, serving as a major exploration target. You can craft a Sanctum Compass to locate the nearest one. The Chapel is a smaller religious structure with loot and decorative blocks. Devil's Bluff is an exploration-focused location, while the Mega Fossil and Mega Fossil Campsite generate together, featuring massive fossilized remains with an associated camp nearby. These structures contain unique loot including the Rift, Spirit, and Valor Armor Trim Smithing Templates.
Building Blocks & Decoration
JNE adds over 150 new blocks, making it a builder's dream for Nether-themed construction. The block additions fall into several categories that each expand vanilla building options.
Soul Slate
Soul Slate is a new stone-like material with an extensive building set including Bricks, Tiles, Walls, Stairs, Slabs, and Pillars. Both regular and
Pale Soul Slate variants exist, along with Etched, Chiseled, and Cracked versions. The Stonecutter supports cutting Soul Slate into all derivative forms. Indented
Soul Slate Tiles and Inscribed Panels add unique decorative options for detailed builds.
Polished Basalt Set
Vanilla Basalt now has a full building set including Polished Basalt Walls, Stairs, Slabs, and Bricks.
Polished Basalt Bricks further expand into Walls, Stairs, and Slabs. All variants can be crafted from Basalt using the Stonecutter or standard crafting recipes.
Netherrack & Nether Brick Expansion
Smooth Netherrack (crafted from Netherrack and Gravel) opens up
Netherrack Bricks,
Netherrack Tiles, and Netherrack Pillars, each with full stair/slab/wall sets. Nether Brick Pillars, Polished Blackstone Pillars, Polished Blackstone Fences,
Blue Nether Bricks,
Red Mixed Nether Bricks, and
Blue Mixed Nether Bricks round out the masonry options. Blue Nether Bricks require a
Warped Wart Block surrounded by regular Nether Bricks.
Bone Building Set
Bone Blocks can now be crafted into
Stacked Bones, Stacked Bone Stairs, Stacked Bone Slabs, Skull Blocks, and Bone Fences. The Wither variant uses Wither Bone Blocks (crafted from Bone Block and Coal) to create
Stacked Wither Bones, Wither Skull Blocks, and matching stairs and slabs. Burning and Soul Burning variants of Skull Blocks add atmospheric lighting to bone-themed builds.
Netherite Building Blocks
Netherite Plating (crafted from Gold Ingot,
Stridite, and Netherite Scrap) produces 64 plates per craft, making it surprisingly affordable. Netherite Plated Blocks, Cut Netherite Blocks, Netherite Grates, and associated stairs, slabs, and pillars create an industrial aesthetic. Rusty variants exist that can be smelted back to clean Netherite blocks in a Furnace.
Key Block Recipes




4Wood Types
JNE adds two new Nether wood types with complete building sets.
Claret Wood
Claret is a new fungus-based wood type with Stems, Hyphae, Stripped variants, Planks, Stairs, Slabs, Fences, Fence Gates, Doors, Trapdoors, Pressure Plates, Buttons, Signs, and Hanging Signs.
Cerebrage Claret variants also exist, featuring an organic, corrupted appearance with their own Hyphae blocks.
Smokestalk Wood
Smokestalk is a unique plant found in the Exhaust Mire biome. Smokestalk blocks can be combined into full blocks, then crafted into Planks (yielding 2 per block). The complete set includes Stairs, Slabs, Fences, Fence Gates, Doors, Trapdoors, Pressure Plates, Buttons, Signs, and Hanging Signs. The Smokestalk aesthetic is distinct from both Crimson and Warped wood.
Special Items & Mechanics
Phasmo Arrows
Phasmo Arrows are special projectiles crafted from Phasmo Shards and regular Arrows. They have ghostly phasing properties, making them useful against ethereal enemies. Phasmo Shards themselves are crafted by combining
Banshee Powder with a Slime Ball, yielding 2 shards per craft.
Gargoyle Statues
JNE features 10 different Gargoyle Statue variants:
Wretched,
Treacherous,
Trample,
Sealed,
Phase,
Ossified,
Occult,
Obfuscated,
Ghoul, and
Cirripedia. Each can be placed as decoration but beware: Apparitions can possess these statues and spring to life when you approach. Gargoyle Statues can be duplicated by surrounding one with
Wraithing Flesh in a Crafting Table, yielding 2 copies.
Antidotes & Immunity Effects
The mod introduces an
Antidote brewing system that can cure specific status effects. The Antidote item clears Hunger effects, while the
Grenade Antidote is a throwable area-effect version. The mod also adds over 15 immunity status effects (Speed Immunity, Wither Immunity, Poison Immunity, etc.) that temporarily prevent those effects from being applied.
Wisp Bottles & Mob Bottles
You can capture Wisps in bottles to create Wisp Bottles, storing the entity's data in NBT for later release. Will-O-Wisps can also be crafted into throwable items using
Banshee Powder and a Wisp Bottle.
Sanctum Compass
The Sanctum Compass is a directional item that points toward the nearest Sanctum structure. It's a one-time use tool that helps you navigate to this important landmark. The compass uses
Wraithing Flesh as part of its interaction mechanic.
Useful Item Recipes


2Custom Status Effects
JNE adds three unique status effects beyond its immunity system. Fogsight enhances your vision through fog, incredibly useful in biomes like the Exhaust Mire where visibility is limited. Unbounded Speed provides an extreme speed boost beyond what normal Speed potions offer. Betrayed is a hostile debuff that turns previously neutral entities against you.
Vanilla Enhancements
JNE doesn't just add new content; it also expands several vanilla systems.
Fossil Fuel is a new fuel source that works as a Torch ingredient (4 Torches) and Soul Torch ingredient, and can be combined with White Dye to make Brown Dye.
Warped Wart is a new plant that can be compacted into Warped Wart Blocks (mirroring how Nether Wart works). Quartz Crystals can be crafted into decorative
Quartz Crystal Blocks, and Quartz Blocks can be broken back down into 4 Quartz. The mod also adds
Cracked Quartz Bricks (made by smelting Quartz Bricks), a
Chiseled Quartz Pillar, Soul Magma Blocks, Soul Jack-O-Lanterns, Weeping and
Twisting Polished Blackstone Bricks, and Silica Sandstone with its own building set.
Warphopper Fur, dropped from a new mob variant, can be crafted into Paper (9 per 3 fur), providing a Nether-accessible source of Paper for maps and books.
Lightspores and
Nightspores can be extracted from Shroomlight and
Shroomnight blocks (9 each), or compacted back into those blocks.
Armor Trim Templates
JNE adds three new Armor Trim Smithing Templates that can be found in the mod's structures. The Rift pattern is duplicated using Crying Obsidian and Diamonds. The Spirit pattern uses
Soul Slate and Diamonds. The Valor pattern uses
Pale Soul Slate and Diamonds. Each template can be duplicated at a Crafting Table by surrounding it with 7 Diamonds and the appropriate base block.
Armor Trim Duplication









2Frequently Asked Questions
Is Jaden's Nether Expansion compatible with other Nether mods?
JNE is designed to be vanilla-friendly and generally works alongside other Nether mods. However, mods that heavily modify Nether biome generation may cause conflicts. The mod's biomes use standard Nether generation conventions, so most compatibility issues can be resolved through mod load order or config adjustments in the other mod.
Where do I find Banshee Powder?
Banshee Powder drops from Banshees when killed. You can also craft it from Banshee Rods (2 powder per rod), similar to how Blaze Powder comes from Blaze Rods. Banshees spawn throughout the Nether with a 26-block follow range, so they'll find you before you find them.
How do I get the Pump Charge Shotgun?
The Pump Charge Shotgun is obtained through a Smithing Transform upgrade. You need a Pump Charge Upgrade
Smithing Template (found in structures or duplicated with Bone Blocks,
Treacherous Flame, and Diamonds), your Shotgun Fist, and the required materials at a Smithing Table.
Why does my Pump Charge Shotgun keep getting weaker?
The Pump Charge Shotgun has a heat system. Rapid firing builds up heat, which reduces bullet distance, decreases bullet count, and increases scatter. Heat dissipates naturally at 1 point per 150 ticks (about 7.5 seconds). Let the weapon cool down between engagements for maximum effectiveness.
Can I tame and ride the Stampede?
Yes. The Stampede is a rideable and tameable entity. Once tamed, craft a
Skull on a Stick (Fishing Rod + Skeleton Skull) to steer it. Be mindful of the agitation meter, which maxes out at 6,000 ticks. If you push the Stampede too hard without letting it rest, it will buck you off. Feed it to restore health (5-10 HP depending on food).
What is Stridite and how do I get it?
Stridite is a crafting material dropped by Stampede entities when they are hit in melee (1-3 drops per hit). It is used in several important recipes including
Netherite Plating (combined with Gold Ingot and Netherite Scrap to produce 64 Netherite Plating) and Shotgun Barrels. You don't need to kill the Stampede to get Stridite; simply hitting it in melee causes drops.