Modern Industrialization Mod Guide: From Bronze Age to Nuclear Power
Modern Industrialization is a standalone tech mod inspired by GregTech, built for total automation. It takes you from hand-crafting Bronze tools through steam-powered machines, electric processing lines, petrochemical refineries, and ultimately nuclear reactors and fusion power. With a powerful pipe system, an overclock mechanic that rewards efficient setups, and a quarry that eliminates mining entirely, MI delivers deep industrial progression without the tedium.
Overview
Modern Industrialization (MI) adds a complete industrial tech tree to Minecraft. Starting with a Forge Hammer and some Bronze, you'll progress through steam-powered machines, electric processing at multiple voltage tiers, petrochemical refining, and eventually nuclear fission and fusion reactors. The mod is heavily inspired by GregTech but strips away the tedium: vanilla recipes stay untouched, there's only one multi-use tool instead of ten, and the pipe system gives you automation from the very start.
You can browse every item MI adds and all 300+ machine recipes using the tabs on this page. This guide focuses on understanding the progression, the systems, and the key decisions you'll make along the way. Install EMI, JEI, or REI to see recipes in-game, and optionally Jade for helpful block tooltips.
MI has hundreds of machine recipes that aren't visible without a recipe mod. Install EMI (recommended), JEI, or REI before playing. You'll need to look up recipes constantly, especially for machine processing chains.
Getting Started
- 1
Craft a Forge Hammer
Your first crafting goal is the Forge Hammer, built from Iron Blocks and Iron Ingots. This is MI's universal hand-crafting station. Place it down and use it to convert ingots into plates, rods, bolts, and other components. Unlike GregTech, this single block replaces an entire toolbox of crafting hammers and files.
- 2
Make Fire Clay Bricks
Combine Clay Balls and Brick Dust (macerate Bricks in the Forge Hammer) to create
Fire Clay Dust. Smelt Fire Clay Dust into
Fire Clay Bricks. These are essential for every early machine, as they form the heat-resistant base of Boilers, Furnaces, and the Steam Blast Furnace. - 3
Smelt Bronze and Build Your First Machines
Alloy 3
Copper Dust with 1
Tin Dust to make Bronze Dust, then smelt it into Bronze Ingots. Use the Forge Hammer to make Bronze Plates, Curved Plates, and Gears. Craft a
Bronze Machine Casing (the core of all Bronze-tier machines), then build a Bronze Boiler to generate Steam, and your first Bronze machine such as the Bronze Macerator or Bronze Furnace. - 4
Set Up Pipes for Automation
Craft Fluid Pipes (Bronze Curved Plates + Copper Rotors + Glass Pane) and Item Pipes (Bronze Curved Plates + Steel Gears). Connect Fluid Pipes from your Boiler to your machines to supply Steam automatically. Use Item Pipes to move materials between machines. Pipes work immediately with no fuel cost, giving you automation from the very first hour of play.
- 5
Build a Coke Oven and Steam Blast Furnace
The
Coke Oven (Bricks around a Furnace) converts Coal into Coke and produces Creosote as a byproduct. Coke burns for 6,400 ticks, over three times longer than Coal. The Steam Blast Furnace (
Fire Clay Bricks around a Blast Furnace) lets you smelt Steel from Iron. Steel unlocks the next tier of machines and is your gateway to the electric age.
Essential Early Recipes









The Steam Age: Bronze and Steel
The Steam Age is where every MI playthrough begins. Bronze and Steel machines run on Steam generated by Boilers, which burn solid fuel (Coal,
Coke, or Charcoal) and consume Water. Steam machines operate at 2 EU/t (Bronze) or 4 EU/t (Steel), meaning they're slow but functional.
Bronze Tier
Bronze machines include the Macerator (ore doubling), Compressor (plates from ingots), Cutting Machine (planks from logs with Lubricant), Mixer (alloy creation), Furnace, and Water
Pump. Each machine needs a
Bronze Machine Casing at its core. You'll also need a Bronze Boiler to generate Steam, which requires
Fire Clay Bricks as the heat-resistant base and a Bronze Tank for water storage.
Steel Tier
Once you have Steel from the Steam Blast Furnace, you can upgrade to Steel versions of every Bronze machine. Steel machines process faster (4 EU/t vs 2 EU/t) and unlock additional machines like the Steel Wiremill and Steel Packer/Unpacker. The
Steel Machine Casing is crafted from Steel Plates and Steel Gears. The Steam Quarry also becomes available at this tier, requiring Steel Large Plates, Steel Gears, and a Diamond Pickaxe. This quarry will automatically mine ores for you, eliminating the need for manual mining.
The Pipe System
MI's pipe system is one of its strongest features. Fluid Pipes carry Steam, Water, and other liquids between machines. Item Pipes transport solid items. Both pipe types come in 11 colors (dye them to create separate networks), and pipes can be configured per-side for input/output. You'll use pipes throughout the entire game, from Bronze-tier steam distribution all the way to nuclear coolant loops. Electricity is carried by cables, not pipes, and each cable material has a voltage tier it can handle.
Steam Machine Recipes



The Electric Age: LV through HV
Transitioning to electricity is a major milestone. You'll need to craft circuits, batteries, and machine hulls. The electric age introduces five voltage tiers, each unlocking faster machines, new processing types, and more complex automation.
Voltage Tiers
MI uses an EU (Energy Unit) system with distinct voltage tiers. LV (Low Voltage) runs at 32 EU/t with a max cable transfer of 256 EU/t. MV (Medium Voltage) operates at 128 EU/t with 1,024 EU/t transfer. HV (High Voltage) reaches 1,024 EU/t with 8,192 EU/t transfer. EV (Extreme Voltage) hits 8,192 EU/t with 65,536 EU/t transfer. The Superconductor tier handles 128,000,000 EU/t. Each tier uses specific cable materials: Tin and Copper for LV, Electrum for MV, Aluminum for HV, Platinum for EV, and Superconductor alloy for the final tier.
Your First Electric Setup
To go electric, you need a
Basic Machine Hull. This requires a
Steel Machine Casing, an Analog Circuit, two Redstone Batteries, and Tin Cables. The Analog Circuit is built from Resistors, Inductors, Capacitors, an Analog Circuit Board (
Rubber Sheet +
Copper Plate), and
Copper Wire. Once you have the Basic Machine Hull, you can build electric versions of all your machines: Electric Furnace, Electric Macerator, Electric Compressor, and so on. Power them with an LV Steam Turbine, which converts Steam into EU.
LV Steam Turbines and Generators
The LV Steam Turbine is your first electricity generator. It takes Steam input and outputs 32 EU/t. As you progress, you'll upgrade to MV and HV Steam Turbines with better rotors (Aluminum, Stainless Steel) for higher output. Diesel Generators become available at MV tier, burning liquid fuels like Diesel (200 EU/mb), Heavy Fuel (120 EU/mb), or Boosted Diesel (400 EU/mb) for significantly more power.
Cable Tier Comparison
| LV (Tin/Copper) | MV (Electrum) | HV (Aluminum) | EV (Platinum) | Superconductor | |
|---|---|---|---|---|---|
| Voltage | 32 EU/t | 128 EU/t | 1,024 EU/t | 8,192 EU/t | 128M EU/t |
| Max Transfer | 256 EU/t | 1,024 EU/t | 8,192 EU/t | 65,536 EU/t | 1.024B EU/t |
| Machine Hull | Basic | Advanced | Turbo | Highly Advanced | Quantum |
| Battery | Redstone | Silicon | Sodium | Cadmium | Plutonium |
| Circuit | Analog | Electronic | Digital | Processing Unit | Quantum |
Circuit Progression
Circuits are the backbone of every machine tier in MI. Each voltage level requires its own circuit type, and crafting higher-tier circuits demands components from previous tiers plus new materials.
Analog Circuit (LV)
The entry-level circuit. Requires Resistors (Paper +
Copper Fine Wire +
Coal Dust), Inductors (
Copper Wire around a
Steel Rod), Capacitors (Gold Plates + Copper Wire +
Rubber Sheet), and an Analog Circuit Board (Rubber Sheet + Copper Plates). These components are all hand-craftable.
Electronic Circuit (MV)
Built from Analog Circuits, Diodes, Transistors, and an
Electronic Circuit Board. Transistors require Silicon Plates (obtained from the Electric Blast Furnace) and
Electrum Fine Wire. The
Electronic Circuit Board needs Aluminum Plates, Electrum Cables, and a
Redstone Battery. This circuit unlocks MV machines and multiblock controllers.
Digital Circuit (HV)
Requires logic gates: AND, OR, and NOT gates built from Op Amps, Resistors, and Aluminum Wire. The
Digital Circuit Board is more complex, and you'll need multiple Electronic Circuits as ingredients. Digital Circuits unlock the Turbo machine tier and advanced multiblocks like the Distillation Tower.
Processing Unit and Quantum Circuit (EV+)
The
Processing Unit requires an Arithmetic Logic Unit,
Memory Management Unit,
Random Access Memory, and a
Processing Unit Board. The
Quantum Circuit sits at the top, needing Processing Units, Cooling Cells, Qbits, and a
Quantum Circuit Board. These enable the Fusion Reactor and Quantum-tier equipment.
Batch-craft circuit components. You'll need dozens of Resistors, Capacitors, and Transistors as you progress. Set up dedicated crafting chests with pre-made components so you're not scrambling to build one circuit at a time when upgrading machines.
Circuit Recipes










Machines and Processing
MI features 25 machine recipe types spanning single-block and multiblock structures. Single-block machines handle the bulk of daily processing, while multiblocks tackle specialized or high-volume tasks.
Core Processing Machines
The Macerator crushes ores into dusts for ore doubling. The Compressor presses ingots into plates and plates into curved plates. The Wiremill draws rods into wire. The Mixer combines materials into alloys. The Cutting Machine slices logs into planks (with Lubricant) and handles stonecutter-equivalent recipes. The Assembler automates complex shaped crafting recipes. The Packer and Unpacker convert between storage blocks and individual items using templates.
Chemical and Fluid Processing
The Chemical Reactor handles fluid-based chemistry: sulfuric purification, polymerization, and fuel processing. The Electrolyzer breaks down compounds into component elements. The Centrifuge separates mixed materials. The Distillery performs simple single-output fluid distillation, while the Distillation Tower multiblock handles full multi-output distillation in one operation.
The Overclock System
MI machines can be overclocked to process faster. Instead of having ten tiers of the same machine, MI uses an efficiency-based overclock system. Machines build up efficiency ticks over time while processing, and higher efficiency means faster operation at higher EU cost. Gunpowder can also be applied directly to machines to add 2,400 ticks of overclock time per piece. The maximum EU/t a machine can consume depends on its tier and upgrades, allowing a single well-upgraded machine to reach up to 1 craft per tick.
Multiblock Structures
Multiblocks are large multi-block structures that handle specialized processing. They use hatches for item, fluid, and energy I/O, with each hatch tier matching the casing tier of the multiblock.
Steam Blast Furnace and Coke Oven
These are your first multiblocks. The Steam Blast Furnace (
Fire Clay Bricks around a Blast Furnace) produces Steel from Iron. The
Coke Oven (regular Bricks around a Furnace) converts Coal into Coke and Creosote. Both run without external power, using their own fuel.
Electric Blast Furnace
The electric version uses
Cupronickel Wire Magnetic coils and a
Basic Machine Hull. It's essential for producing Silicon (needed for Transistors and higher circuits), Aluminum (from Bauxite), and other high-temperature materials. The EBF requires Heatproof Machine Casings (Invar Plates + Invar Gears) in its structure.
Large Steam Boiler
Produces far more Steam than single-block Boilers. Built from
Bronze Plated Bricks and upgraded through the Advanced Large Steam Boiler and High Pressure variants. High Pressure Boilers use Clean Stainless Steel Machine Casings and produce High Pressure Steam for much greater power output.
Distillation Tower
Handles full multi-output distillation of crude oil and cracked naphtha. While the single-block Distillery can do one output at a time, the Distillation Tower processes all outputs simultaneously, making it far more efficient for petrochemical processing.
Other Multiblocks
The Vacuum Freezer handles cryogenic processing. The Implosion Compressor uses TNT-equivalent force for specific recipes. The Heat Exchanger transfers thermal energy between fluid loops, critical for nuclear power. The Oil Drilling Rig extracts crude oil. The Pressurizer converts fluids between standard and high-pressure variants. The Large Steam Turbine and Large Diesel Generator produce massive amounts of EU at higher tiers.
Materials and Alloys
MI adds a deep materials system with dozens of metals, each processed into plates, rods, bolts, gears, rings, rotors, blades, curved plates, wire, fine wire, and cables. Most materials follow the same processing pipeline: Ore → Raw Ore → Dust (Macerator) → Ingot (Furnace/Blast Furnace) → Plate/Rod/Wire (Compressor/Wiremill/Forge Hammer).
Key Ores
MI adds several ores to world generation. Tin spawns in veins of 9 from Y 0 to 64. Nickel appears in veins of 6 from Y 0 to 64. Antimony generates in veins of 5 from Y 0 to 64 and is needed for Battery Alloy. Bauxite (the source of Aluminum) spawns in veins of 7 between Y 1 and 32. Uranium appears in small veins of 5 below Y 16. Iridium and Platinum are extremely rare, spawning in single-block veins deep underground. Tungsten generates in veins of 5 below Y 20. All MI ores have Deepslate variants.
Important Alloys
Alloys are created in the Mixer from component dusts. Bronze (3 Copper + 1 Tin) is your starter alloy for early machines. Battery Alloy (1 Lead + 1 Antimony) is used for every battery tier. Cupronickel (1 Copper + 1 Nickel) provides the magnetic wire for early electric machines. Invar (2 Iron + 1 Nickel) creates Heatproof Machine Casings. Electrum (1 Gold + 1 Silver) is the MV-tier cable and wire material. Stainless Steel (6 Iron + 1 Chromium + 1 Nickel + 1 Manganese) unlocks the Turbo/HV tier. Kanthal (1 Stainless Steel + 1 Chromium + 1 Aluminum) is used for heating coils. Soldering Alloy (1 Tin + 1 Lead) appears in various electronic components. The endgame Superconductor alloy requires 1 Iridium + 3 Annealed Copper + 3 Yttrium + 2 Neodymium.
Steel Production Chain
Petrochemistry and Oil Processing
Petrochemistry is a major mid-to-late game system that provides liquid fuels and polymer materials. It starts with an Oil Drilling Rig multiblock that extracts Crude Oil.
Oil Distillation
Crude Oil is distilled (via Distillation Tower or Distillery) into three sulfuric fractions: Sulfuric Light Fuel, Sulfuric Heavy Fuel, and Sulfuric Naphtha. Each sulfuric fraction must be purified in a Chemical Reactor with Hydrogen to remove the sulfur, producing the clean fuel plus Sulfuric Acid as a byproduct.
Fuel Values
Clean fuels have different energy densities for Diesel Generators. Crude Oil provides only 8 EU per millibucket. Naphtha yields 40 EU/mb. Creosote and Light Fuel both provide 80 EU/mb. Heavy Fuel reaches 120 EU/mb. Diesel, the most common generator fuel, delivers 200 EU/mb. Boosted Diesel, created through additional processing, tops out at 400 EU/mb.
Steam Cracking and Polymers
Naphtha can be steam-cracked to produce a range of chemical feedstocks: Methane, Acetylene, Ethylene, Propene, Butadiene, Benzene, Toluene, and Ethylbenzene. These feedstocks are polymerized in Chemical Reactors with catalysts (Lead or Chromium tiny dusts) to create plastics and rubber: Polyethylene, Polyvinyl Chloride, Nylon, Acrylic Glue, and Styrene-Butadiene Rubber. Chromium catalysts yield significantly more polymer output (700 mb vs 300 mb per batch) but require rarer materials.
Oil to Diesel Pipeline
Every sulfuric purification step produces Sulfuric Acid as a byproduct. If you don't void or use this acid, your Chemical Reactors will back up and stop processing. Set up a Trash Can or find uses for the acid (Electrolyzer can break it down) to keep your refinery running smoothly.
Nuclear Power
Nuclear fission is MI's most complex and powerful energy system. The Nuclear Reactor multiblock uses fuel rods containing fissile isotopes to generate enormous heat, which is converted to EU through Heat Exchangers and Steam Turbines.
Reactor Mechanics
The reactor has a maximum temperature of 3,250°C and produces 64 EU per degree of heat. Each fast neutron absorption generates 8 EU directly. Fuel rods emit neutrons that can be absorbed by other fuel rods (causing fission chain reactions), scattered by moderators, or absorbed by Cadmium Control Rods. Temperature management is critical: each fuel isotope has an efficiency range defined by a low and high temperature limit. Operating within this range maximizes power output; exceeding the high limit causes efficiency to drop sharply.
Fuel Types
Natural Uranium fuel rods (mostly U-238 with trace U-235) are the simplest option. Low-Enriched Uranium (LEU, 11.1% U-235) and High-Enriched Uranium (HEU, 33.3% U-235) provide progressively more neutron multiplication and power at the cost of requiring enrichment processing. MOX fuels blend Plutonium-239 (a byproduct of U-238 neutron absorption) with U-238 for recycled fuel. HE MOX is particularly potent, with Pu-239's neutron multiplication factor of 9.0 compared to U-235's 8.0.
Cooling and Heat Exchange
Reactor heat must be extracted via coolant loops. The Heat Exchanger multiblock transfers thermal energy between hot and cold fluid streams. Water becomes Steam, which drives Steam Turbines for EU. High Pressure Water and Heavy Water variants provide higher-efficiency heat exchange. The maximum EU production per hatch is capped at 8,192 EU/t, so large reactors need multiple output hatches.
Nuclear Fuel Isotope Parameters
| U-235 Max Temp | 2,400°C |
| U-235 Efficiency Range | 900 - 2,300°C |
| U-235 Neutron Multiplication | 8.0x |
| U-238 Max Temp | 3,200°C |
| U-238 Efficiency Range | 1,000 - 3,000°C |
| U-238 Neutron Multiplication | 6.0x |
| Pu-239 Max Temp | 2,100°C |
| Pu-239 Efficiency Range | 600 - 2,000°C |
| Pu-239 Neutron Multiplication | 9.0x |
| Max Reactor Temperature | 3,250°C |
| EU per Degree | 64 EU |
| Max Hatch EU Output | 8,192 EU/t |
Fusion Power
The Fusion Reactor is MI's endgame power generation. This massive multiblock requires Fusion Chambers (built from Superconductor Coils, Large Heat Exchangers, Nuclear Alloy Large Plates, and Plasma Handling Iridium Machine Casings), a
Quantum Machine Hull, and Quantum Circuits. It fuses light elements to produce plasma, which is then processed through the Plasma Turbine for enormous EU output. Reaching fusion requires mastering the entire tech tree: superconductor alloys, iridium processing, and quantum-tier circuits.
Tools and Equipment
Drills
MI adds a full tier of powered drills that replace traditional pickaxes. The progression starts with the
Copper Drill and Bronze Drill (basic, pipe-powered), then moves to the
Steel Drill and
Gold Drill (LV, Analog Circuit +
Motor), the Aluminum Drill (MV,
Pump +
Electronic Circuit), the
Stainless Steel Drill (HV, Advanced Motor +
Digital Circuit), and the
Titanium Drill (EV,
Large Advanced Motor +
Processing Unit). Each tier mines faster and handles harder blocks.
Fuel-Powered Tools
The
Steam Mining Drill is an early powerhouse that runs on Steam (just add a Furnace and fuel). The
Diesel Mining Drill and
Diesel Chainsaw use liquid fuel for sustained high-speed mining and logging. These are mid-game tools that remain useful even into late game.
Utility Tools
The
Wrench (Bronze Plates) rotates and configures machines. The
Screwdriver (
Stainless Steel Rod + Aluminum Plates) adjusts pipe connections and machine settings. The
Crowbar (Steel Plates +
Steel Rod) removes pipes and connections.
Armor and Flight
Rubber Boots and
Rubber Helmet provide basic protection (and insulation from electricity). The
Diesel Jetpack (Aluminum Tank + Large Motors + Large Pumps) gives powered flight using liquid fuel. The Gravi Chestplate is the endgame flight item, built from Superconductor Plates and Coils. Quantum Armor (Helmet, Chestplate, Leggings, Boots) is the ultimate protection set, crafted at the Quantum tier via Smithing.
Key Tool Recipes

Fluid Fuel Energy Values
Understanding fuel energy density is crucial for choosing the right fuel for your generators. Higher EU/mb fuels mean less fluid consumed per tick, which means smaller tanks and less frequent refueling.
Fluid Fuel Comparison
| Hydrogen | Crude Oil | Naphtha | Light Fuel | Heavy Fuel | Diesel | Boosted Diesel | |
|---|---|---|---|---|---|---|---|
| EU per mb | 1 | 8 | 40 | 80 | 120 | 200 | 400 |
| Source | Electrolyzer | Oil Drilling Rig | Distillation | Sulfuric purification | Sulfuric purification | Fuel mixing | Advanced processing |
| Best Use | Chemical feedstock | Refine into better fuels | Steam cracking | Early diesel gen | Diesel gen | Primary generator fuel | Max power output |
Configuration
MI's configuration is handled through standard Fabric mod config files. Key options include ore generation parameters (vein sizes, frequency, Y-level ranges for each ore type), machine processing speeds, and compatibility settings for other mods. The mod has built-in compatibility recipes for Tech Reborn, Applied Energistics 2, and Industrial Revolution, automatically providing cross-mod processing recipes when those mods are detected.
Frequently Asked Questions
Is Modern Industrialization the same as GregTech?
No. MI is inspired by GregTech but makes significant changes. It never modifies vanilla recipes or ore generation. It uses a single Forge Hammer instead of multiple crafting tools. The pipe system provides early automation instead of forcing hours of manual crafting. The overclock system replaces having ten tiers of every machine. Think of it as GregTech's industrial depth without the punishing early game.
What recipe mod should I use with MI?
EMI is recommended, but JEI and REI both work. You absolutely need one of these installed. MI has hundreds of machine recipes that are invisible without a recipe viewer. Jade is also strongly recommended for viewing machine states, pipe contents, and energy levels at a glance.
How do I get Steel early on?
Build a
Coke Oven first to convert Coal into Coke, then craft
Uncooked Steel Dust from 7
Iron Dust + 2
Coke Dust. Smelt the Uncooked
Steel Dust in a Steam Blast Furnace (
Fire Clay Bricks around a Blast Furnace) to get Steel Ingots. You'll need a lot of Iron and Coal, so start stockpiling early.
Why is my machine not receiving Steam?
Check that your Fluid Pipes are properly connected to both the Boiler's output and the machine's input. Use the
Wrench to configure pipe sides for input/output. Make sure the Boiler has both Water and fuel, and that it's actually generating Steam (look for particles). Also verify that the pipe network isn't blocked by differently colored pipes, as each color creates a separate network.
How does the Quarry work?
The Steam Quarry is a machine that automatically mines ores without you needing to dig. It consumes items (usually drill bits or cables) as mining heads and outputs ores over time. The Electric Quarry is an upgraded version that runs on EU instead of Steam and uses the
Advanced Machine Hull tier. Both require Item Pipes on the output to extract the mined materials.
What is the Guidebook and how do I get it?
The MI Guidebook is crafted from Copper Nuggets surrounding a Book. It provides an in-game guide covering the mod's systems and progression. It's a great complement to this guide and helps with the specific details of individual machines and their interfaces.