Pipez Mod Guide: Simple & Efficient Pipe Networks for Items, Fluids & Energy
Pipez adds a straightforward yet powerful piping system to Minecraft with five pipe types for transferring items, fluids, energy, and Mekanism gases. With four upgrade tiers, flexible filtering, and multiple distribution modes, Pipez lets you build anything from simple item sorters to complex automated factory networks.
Overview
Pipez is a lightweight piping mod that does exactly what it says: it moves stuff from point A to point B. The mod adds five pipe types for transferring Items, Fluids, Forge Energy, and Mekanism Gases, plus a
Universal Pipe that handles all of them at once. Pipes connect automatically to adjacent inventories, tanks, and machines, and you configure them using a Wrench and tiered Upgrade items.
What makes Pipez stand out is its simplicity. There are no complicated pipe modes or confusing UIs. You place a pipe, set a side to extract with the Wrench, optionally insert an Upgrade to increase throughput, and add Filters if you need sorting. The mod supports Redstone control, four distribution modes (Nearest, Furthest, Round Robin, and Random), and Whitelist/Blacklist filtering with NBT matching. You can browse all recipes and items this mod adds using the tabs at the top of this page.
Getting Started
- 1
Craft a Wrench
The Wrench is your primary tool for working with Pipez. It only requires two Iron Ingots and two Flint, making it available as soon as you have a Crafting Table. You'll need it to configure extraction sides, disconnect pipe connections, and interact with the pipe configuration GUI.
- 2
Craft Your First Pipe
Start with whichever pipe type you need. Item Pipes require Iron Ingots, Redstone Dust, and Droppers. Fluid Pipes use Buckets instead of Droppers, and Energy Pipes use Redstone Blocks. Each recipe produces 16 pipes, so one craft goes a long way. If you need multiple types, consider crafting Universal Pipes instead.
- 3
Place Pipes and Set Extraction
Place pipes connecting your source container (like a Chest) to your destination (like a Furnace). Pipes automatically connect to adjacent pipes and compatible blocks. Then, hold the Wrench and Shift+Right-Click the pipe side that touches your source container. You'll see that side change to show an extraction connector, a slightly larger square fitting on the pipe end. This tells the pipe to pull from that container.
- 4
Verify the Connection
Once extraction is set, the pipe will immediately begin transferring. Without any Upgrades, an
Item Pipe moves 4 items every 20 ticks (1 second). You should see items disappearing from the source and appearing in the destination. If nothing moves, make sure the extraction side is correctly set (look for the extraction connector on the pipe) and that the destination can accept the items. - 5
Add Upgrades for More Speed
Craft a Basic Upgrade from Iron Ingots, Iron Nuggets, and Redstone Dust. Sneak and right-click the extracting side of a pipe with the Upgrade in hand to install it. This doubles item throughput from 4 to 8 items per transfer and speeds up the transfer interval. You can right-click the extracting side without sneaking to open the configuration GUI where you can manage filters, distribution mode, and Redstone behavior.
Pipe Types
Pipez includes five distinct pipe types plus one that combines them all. Each pipe type only connects to blocks that expose the matching capability, so an
Item Pipe won't connect to an energy-only machine. All pipes are crafted from Iron Ingots, Redstone, and a type-specific ingredient that hints at what the pipe moves.
Item Pipe
Transfers items between inventories. Crafted with Iron Ingots, Redstone Dust, and Droppers. Without upgrades, it moves 4 items every 20 ticks (1 second). Item Pipes default to Nearest distribution mode, meaning they prioritize the closest valid destination. This is the pipe you'll use most often for basic automation like moving smelted items into storage or feeding machines.
Fluid Pipe
Transfers fluids between tanks and fluid-handling machines. Crafted with Iron Ingots, Redstone Dust, and Buckets. The base transfer rate is 50 mB per tick, scaling up to 10,000 mB/tick with an Ultimate Upgrade. Fluid Pipes default to Round Robin distribution.
Energy Pipe
Transfers Forge Energy (FE/RF) between generators, batteries, and machines. Crafted with Iron Ingots, Redstone Dust, and Redstone Blocks. The base transfer rate is 256 FE per tick, reaching 131,072 FE/tick at the Ultimate tier. Energy Pipes also default to Round Robin distribution.
Gas Pipe
Transfers Mekanism gases, infusion types, pigments, and slurries. This pipe only appears if Mekanism is installed. Crafted with Iron Ingots, Redstone Dust, and Mekanism Alloy Infused items. Base rate is 200 mB per tick, scaling to 40,000 mB/tick at Ultimate tier. It supports all four Mekanism chemical types: Gas, Infusion, Pigment, and Slurry.
Universal Pipe
The
Universal Pipe combines Item, Fluid, Energy, and Gas (if Mekanism is present) pipes into a single block. It is crafted from one of each specialized pipe plus Iron Ingots and a Redstone Block, yielding 6 Universal Pipes. Each pipe type within the Universal Pipe can be configured independently with its own Upgrade, Filters, distribution mode, and Redstone settings. This is the go-to choice when you need to run multiple transfer types through a single corridor.
Shift+Right-Click with the Wrench on a connected pipe side to toggle between extracting and disconnecting. Shift+Right-Click a side that connects to another pipe to force-disconnect that direction. Right-click the same side again (without sneaking) to reconnect. This lets you build pipe networks that split and merge exactly where you want.
The Upgrade System
Upgrades are the core progression mechanic in Pipez. Without an Upgrade, pipes run at their base transfer rates. Each Upgrade tier dramatically increases throughput, and each tier is crafted from the previous one plus progressively more expensive materials. Upgrades are installed by Sneak+Right-Clicking an extracting pipe side with the Upgrade item in hand. Each extracting side holds exactly one Upgrade.
The four craftable tiers are Basic, Improved, Advanced, and Ultimate. A fifth tier, Infinity, exists but is only obtainable through Creative mode or commands. Each Upgrade also enables the configuration GUI for that side, allowing you to set up Filters, distribution modes, and Redstone control. Upgrades store their configuration data as NBT, so if you remove an Upgrade and place it on a different pipe, it retains its settings.
Upgrade Crafting Chain
Upgrades are sequential. You craft a Basic Upgrade first, then surround it with better materials to get the Improved Upgrade, and so on. The Basic Upgrade uses Iron and Redstone. The Improved Upgrade wraps a Basic with Gold and Redstone. The Advanced Upgrade wraps an Improved with Diamonds and Redstone Blocks. The Ultimate Upgrade wraps an Advanced with Netherite Ingots and Redstone Blocks.
Item Pipe Transfer Rates by Upgrade Tier
| No Upgrade | Basic | Improved | Advanced | Ultimate | |
|---|---|---|---|---|---|
| Items per Transfer | 4 | 8 | 16 | 32 | 64 |
| Transfer Interval | 20 ticks (1s) | 15 ticks (0.75s) | 10 ticks (0.5s) | 5 ticks (0.25s) | 1 tick |
| Effective Rate | ~4 items/s | ~10.7 items/s | 32 items/s | 128 items/s | 1,280 items/s |
| Fluid Rate | 50 mB/tick | 100 mB/tick | 500 mB/tick | 2,000 mB/tick | 10,000 mB/tick |
| Energy Rate | 256 FE/tick | 1,024 FE/tick | 8,192 FE/tick | 32,768 FE/tick | 131,072 FE/tick |
| Gas Rate | 200 mB/tick | 400 mB/tick | 2,000 mB/tick | 8,000 mB/tick | 40,000 mB/tick |
Each Upgrade stores its configuration (filters, distribution mode, Redstone mode) as NBT data on the item itself. If you pick up an Upgrade, all settings come with it. You can also craft an Upgrade by itself in a Crafting Table to clear all stored configuration data and start fresh.
Filters and Sorting
Pipez has a surprisingly powerful filter system built into each Upgrade. Right-clicking an extracting pipe side opens the configuration GUI, where you can add item or fluid filters per direction. Filters support individual items, mod tags (using the # prefix, like #forge:ingots/iron), and NBT matching for items with specific enchantments or data.
Filter Modes
Each pipe side operates in either Whitelist or Blacklist mode. In Whitelist mode (the default), only items matching your filters will be transferred. In Blacklist mode, everything is transferred except items matching your filters. You toggle between these modes in the configuration GUI.
NBT Matching
Filters can match NBT data in two ways. Exact matching requires the item's NBT to match the filter exactly, which is useful for sorting enchanted items or tools with specific data. Fuzzy matching only checks the specific tags you define, ignoring everything else. This is helpful when you want to match an item regardless of damage or other irrelevant data.
Destination Routing
Each filter entry can optionally specify a destination using the
Filter Destination Tool. Right-click a container with the Filter Destination Tool to store its position and facing direction, then use that tool when creating a filter to route matching items specifically to that container. This is the key to building item sorting systems with Pipez. You can have a single extraction point with multiple filters, each routing different items to different destinations.
Distribution Modes
When a pipe has multiple valid destinations, the distribution mode determines which one receives items first. You can change the distribution mode in the pipe's configuration GUI. There are four modes available:
Nearest always sends to the closest connected destination first, only using further destinations when the closest is full. This is the default for Item Pipes and the best choice for simple setups where you want predictable behavior.
Furthest does the opposite, prioritizing the most distant destination. This can be useful for filling storage systems from back to front.
Round Robin cycles through all destinations evenly, sending to each one in turn. This is the default for Fluid, Energy, and Gas Pipes, and it's ideal for distributing resources equally across multiple machines.
Random picks a destination at random for each transfer. This is mostly a novelty option, but it can be useful for load balancing when you don't care about even distribution.
Redstone Control
Each extracting pipe side can be set to one of four Redstone modes, giving you precise control over when transfers happen. The default is Ignored, meaning the pipe always runs regardless of Redstone signals. The On When Powered mode only allows transfers when the pipe receives a Redstone signal, useful for on-demand systems triggered by a lever or button. Off When Powered stops transfers when powered, letting you use Redstone as a kill switch. Always Off completely disables that extraction side.
Pipes only move resources from extraction points to insertion points. A pipe side must be explicitly set to extract (via Wrench Shift+Right-Click) to pull from a container. Non-extracting sides connected to inventories will receive items but never pull. If your pipe isn't moving anything, check that you have at least one extracting side set up.
Universal Pipes and Advanced Setups
The
Universal Pipe is the endgame pipe type for most players. Since it combines all transfer types into one block, it dramatically reduces the number of pipes you need to run through tight corridors. Each pipe type within a Universal Pipe is configured independently, so you can have different filters for items and fluids on the same pipe, or use Round Robin for energy while using Nearest for items.
For large factories, the key strategy is to use Universal Pipes as your main bus, extracting from machines that output both items and fluids simultaneously. Each extraction side gets its own Upgrade, so you can put an Ultimate Upgrade on the energy side for maximum throughput while using a Basic Upgrade on the item side if throughput isn't critical there.
Pipe Connectivity
Pipes automatically connect to adjacent pipes of the same type and to any block that exposes a matching capability (item inventory, fluid tank, energy storage). You can use the Wrench to disconnect any pipe side by Shift+Right-Clicking it. This is essential for building parallel pipe runs that shouldn't merge. Pipes also support waterlogging, so you can run them through water features without issues.
Configuration
All transfer rates are configurable in the server config file. If your modpack needs higher or lower throughput values, every tier's speed and amount can be adjusted independently.
Item Pipe speed is defined in ticks between transfers (lower = faster), while Fluid, Energy, and Gas rates are defined as units per tick. Config changes require a server restart to take effect.
The config keys follow the pattern pipe_type.property.tier, for example item_pipe.speed.basic or energy_pipe.amount.ultimate. If you're playing a kitchen sink modpack and find that Energy Pipes can't keep up with your power generation, bumping up energy_pipe.amount.ultimate is the quickest fix.
Default Config Values (Items)
| item_pipe.speed.no_upgrade | 20 ticks |
| item_pipe.amount.no_upgrade | 4 items |
| item_pipe.speed.basic | 15 ticks |
| item_pipe.amount.basic | 8 items |
| item_pipe.speed.improved | 10 ticks |
| item_pipe.amount.improved | 16 items |
| item_pipe.speed.advanced | 5 ticks |
| item_pipe.amount.advanced | 32 items |
| item_pipe.speed.ultimate | 1 tick |
| item_pipe.amount.ultimate | 64 items |
Frequently Asked Questions
Do Pipez work with Mekanism?
Yes. If Mekanism is installed, Pipez adds a
Gas Pipe type that handles all four Mekanism chemical types: Gas, Infusion, Pigment, and Slurry. The
Universal Pipe also gains Gas support automatically when Mekanism is present.
Can I use Pipez to sort items into different chests?
Yes. Install an Upgrade on the extracting side, open the configuration GUI, and set up Whitelist filters with specific items. Use the
Filter Destination Tool to route different items to different containers. Each filter entry can target a specific destination block.
Why isn't my pipe extracting anything?
Check three things: First, make sure the extraction side is set (Shift+Right-Click with Wrench on the source-facing side). Second, verify there's a valid destination connected to the pipe network. Third, check the Redstone mode in the configuration GUI isn't set to Always Off or a powered/unpowered mode that conflicts with current Redstone state.
What's the difference between Nearest and Round Robin distribution?
Nearest fills the closest destination completely before moving to the next one. Round Robin distributes evenly, sending to each destination in rotation. Use Nearest for storage systems where you want chests filled one at a time, and Round Robin for feeding multiple machines equally.
Can I copy Upgrade settings to another Upgrade?
Pipez includes a Copy NBT recipe that lets you copy configuration from one Upgrade to another of the same type by crafting them together. You can also craft a single Upgrade by itself to clear all its stored settings (the Clear NBT recipe).
Do pipes cause lag?
Pipez is designed to be lightweight. Pipe segments without an extracting side don't even create tile entities, they're just simple blocks with connections. Only extracting pipe segments tick, and the pathfinding caches its results until the network changes. For most builds, Pipez will be one of the lightest pipe mods you can use.