Productive Metalworks Mod Guide: Foundry Multiblock, Smelting & Casting Systems
Productive Metalworks adds a powerful multiblock Foundry for smelting ores into molten metal and casting them into ingots, blocks, and shaped items. With support for 30+ molten fluids, alloy crafting, and extensive mod compatibility, it brings industrial-scale metalworking to Minecraft.
Overview
Productive Metalworks introduces an industrial smelting and casting system to Minecraft through its centerpiece structure: the Foundry. This customizable multiblock furnace can melt ores, ingots, and other items into molten fluids, then cast those fluids into ingots, nuggets, gems, gears, rods, plates, and storage blocks. The mod supports over 30 different molten fluids, including vanilla metals like Iron, Copper, and Gold, as well as modded metals like Steel, Bronze, Electrum, and Enderium.
Inspired by Tinkers' Construct's Smeltery but focused purely on metalworking (no tools or weapons), Productive Metalworks is a processing mod at heart. It excels at bulk smelting, ore multiplication through melting ratios, and creating alloys by combining molten metals directly in the Foundry. Every Foundry block comes in all 16 dye colors, so you can match the structure to your base aesthetic. You can browse all items and recipes this mod adds using the tabs at the top of this page.
Getting Started
- 1
Craft Fire Clay
Fire Clay is the foundation of everything in this mod. Combine 5 Clay Balls and 4 Sand in a Crafting Table (alternating pattern) to produce 4 Fire Clay. You'll need a large supply of these, so gather plenty of Clay and Sand before you begin. - 2
Smelt Fire Bricks
Put
Fire Clay into a Furnace or Blast Furnace to produce Fire Bricks (the item). Blast Furnace is faster at 200 ticks per brick. You'll need at minimum 30-40 Fire Bricks to build your first Foundry, so start a big batch early. Four Fire Bricks combine in a 2x2 pattern to make a Fire Bricks block (the default black color). - 3
Build Your First Foundry
The Foundry is a hollow multiblock structure. You need walls made from Fire Bricks, Foundry Tanks, Foundry Drains, and/or Foundry Windows, with a Foundry Controller somewhere in the wall, and Heating Coils as the floor. The simplest starting Foundry is a 3x3x3 hollow cube: that means a 3x3 ring of wall blocks on each layer, with a 1x1 interior. Place Liquid Heating Coils on the bottom interior, then build walls around and above. Right-click the Foundry Controller to form the multiblock.
- 4
Set Up Casting
Place a Foundry Tap on the outside of a Foundry Drain, pointing downward. Below the tap, place a Casting Table (for items like Ingots and Nuggets) or a Casting Basin (for blocks). The tap transfers molten fluid at 10 mb per tick when activated by right-clicking or a Redstone signal. Put the appropriate Cast on the Casting Table, and the molten metal will cool into the finished product.
- 5
Start Smelting
Toss items directly into the top of the open Foundry. When item collection is enabled (the default), the controller automatically picks up items that land inside the structure. Each item melts based on the fluid amount it produces. An Iron Ore yields 240 mb of
Molten Iron, while a raw Iron Ore item gives 120 mb. Once enough molten metal accumulates, activate the tap to pour it into your casting setup.
Your first Foundry doesn't need to be massive. A 3x3x3 structure works fine for early smelting. You can always break it apart and rebuild larger once you have more resources. The Foundry's fluid capacity scales at 1,000 mb per internal block volume, so bigger structures hold more molten metal.
Foundry Multiblock Construction
The Foundry is a variable-size hollow rectangular multiblock. It consists of walls, a floor, and an open top. Understanding which blocks go where is critical to forming a valid structure.
Wall Blocks
The walls of your Foundry can be built from any combination of Fire Bricks, Foundry Controllers, Foundry Tanks, Foundry Drains, Foundry Windows, and even
Meat Blocks. You need exactly one Foundry Controller per structure. Foundry Tanks hold 4,000 mb of fluid each and can store fuel fluids for the smelting process. Foundry Drains are where you attach Foundry Taps to extract molten metal. Foundry Windows are transparent blocks that let you see the fluids inside. All of these blocks (except the Tap and Meat Block) come in 16 dye colors.
Floor Blocks
The floor of the Foundry must be made entirely of Heating Coils. There are two types: the Liquid Heating Coil and the Powered Heating Coil. The Liquid Heating Coil uses fluid fuel stored in the Foundry's tanks to generate heat, while the Powered Heating Coil runs on FE (Forge Energy). You can mix both types on the floor.
Size Limits
The Foundry's maximum dimensions are controlled by config settings. By default, it supports up to 200 blocks of internal volume, a maximum circumference of 200 blocks, and a maximum height of 20 blocks. This allows for very large smelting operations. Each block of internal volume adds 1,000 mb to the Foundry's total fluid capacity, so a Foundry with 50 blocks of volume can hold up to 50,000 mb of molten fluid across up to 20 different fluid types simultaneously.
Foundry Default Configuration
| Max Internal Volume | 200 blocks |
| Max Circumference | 200 blocks |
| Max Height | 20 blocks |
| Fluid Capacity Per Block | 1,000 mb |
| Max Fluid Types | 20 simultaneous |
| Inventory Slots | 200 (1 item per slot) |
| Entity Damage | 2 HP per second (when fluids present) |
| Tank Block Capacity | 4,000 mb each |
| Tap Transfer Rate | 10 mb/tick |
Crafting the Foundry Components
Every Foundry component is crafted from Fire Bricks. Here's what you need to build a basic setup:
Core Components
The Foundry Controller is crafted with 8 Fire Bricks surrounding a Blast Furnace. You only need one per Foundry. The Foundry Tank uses 8 Fire Bricks around a colorless Glass Block. Tanks store fuel fluids and excess molten metal, each holding 4,000 mb. Include several in your walls for adequate fuel storage.
The Foundry Drain is made with 8 Fire Bricks in a ring shape (center empty). Drains are your fluid output points. Place at least one on each side where you want to extract metal. The Foundry Window is a simple row of two Fire Bricks with a Glass Block between them, and it lets you see inside your Foundry.
Heating & Casting
The Liquid Heating Coil requires 3 Copper Ingots on top, 2 Copper Ingots and an Empty Bucket in the middle row, and 3 Fire Bricks on the bottom. The Powered Heating Coil uses the same pattern but replaces the Bucket with an Amethyst Block, allowing it to run on FE power instead of fluid fuel.
The Foundry Tap is crafted with 3 Fire Bricks in a V shape. Attach it to the outside of a Foundry Drain to pour molten metal downward. Right-click the tap or apply a Redstone signal to toggle it on and off. The Casting Table uses 5 Fire Bricks in a table shape (3 on top, 2 as legs), while the Casting Basin uses 7 Fire Bricks in a U shape (basin form).
All Foundry wall blocks (Fire Bricks, Controllers, Tanks, Drains, and Windows) can be dyed any of the 16 Minecraft colors. Combine any of these blocks with a dye in a Crafting Table to change its color, or surround a dye with 8 blocks to dye them in bulk. You can freely mix colors in the same Foundry. Install the Dyenamics and Friends mod for even more color options.
Smelting and Melting
The Foundry's primary function is melting items into molten fluids. Simply toss items into the open top of the structure, and the controller will automatically collect them (if item collection is enabled in the config). Each item occupies one of the controller's 200 inventory slots and begins melting based on fuel availability.
Melting Ratios
Different item forms yield different amounts of molten fluid. This is where the Foundry really shines for efficiency. An Ore block yields 240 mb of its respective molten metal, which is equivalent to roughly 2.67 Ingots (since each Ingot is 90 mb). This means you get more than double your output compared to normal smelting. Raw Ore items yield 120 mb (1.33 Ingots), Raw Ore Blocks yield a massive 1,080 mb (12 Ingots), and Storage Blocks yield 810 mb (9 Ingots). Nuggets can also be melted at 10 mb each, and Dusts, Gears (360 mb), Rods (180 mb), and Plates (180 mb) all have their own ratios.
Melting Ratios by Item Form
| Ore Block | Raw Ore Item | Raw Ore Block | Ingot | Storage Block | |
|---|---|---|---|---|---|
| Fluid Output | 240 mb | 120 mb | 1,080 mb | 90 mb | 810 mb |
| Ingot Equivalent | 2.67x | 1.33x | 12x | 1x | 9x |
| Efficiency vs Furnace | 2.67x | 1.33x | 1.33x per raw | 1x (recycling) | 1x (recycling) |
Non-Metal Melting
The Foundry can melt far more than just metals. Diamonds, Emeralds, Lapis Lazuli, Amethyst, and Quartz all have molten forms, with gems yielding 100 mb each and their ores yielding 200 mb (double output). Redstone Dust melts into
Molten Redstone at 100 mb per dust, while Redstone Ore yields 400 mb. Coal and Charcoal produce
Molten Carbon at 100 mb each.
Glass blocks and Sand both melt into
Molten Glass at 1,000 mb with a required temperature of 1,400K. Obsidian melts into
Molten Obsidian at 1,000 mb per block (1,300K required). Ender Pearls and Eyes of Ender produce 100 mb of
Molten Ender each. Raw
Meat items produce 20 mb of Liquid Meat at 1,000K minimum temperature. Even Compasses and Clocks can be melted down to reclaim their component metals.
Casting System
Once you have molten fluid in your Foundry, you need to cast it into usable items. The casting system uses two blocks: the Casting Table for items, and the Casting Basin for blocks. Both sit below a Foundry Tap, which is attached to a Foundry Drain on the wall of your structure.
Casts
Casts are reusable templates that determine what shape the molten metal takes. There are six cast types:
Ingot Cast,
Nugget Cast,
Gem Cast,
Gear Cast,
Rod Cast, and
Plate Cast. To create a cast, place the corresponding item (any Ingot, Nugget, Gem, Gear, Rod, or Plate) on the Casting Table and pour
Molten Steel over it. The item is consumed, and the cast is created. Each cast requires 360 mb of Molten Steel.
Using the Casting Table
Place a cast on the Casting Table, then activate the Foundry Tap above it. Molten fluid flows down at 10 mb per tick. Once the required amount of fluid fills the table (90 mb for Ingots, 10 mb for Nuggets, 100 mb for Gems, 360 mb for Gears, 180 mb for Rods/Plates), the cooling process begins. Cooling time is the fluid amount divided by the cooling modifier (default 4), so an Ingot at 90 mb takes about 22 ticks (just over one second). The finished item appears in the output slot, and the cast remains for the next pour.
Using the Casting Basin
The Casting Basin works the same way but produces blocks instead of items. Most block casting recipes don't require a cast at all. Pour 810 mb of any molten metal to get a Storage Block, 1,000 mb of
Molten Glass for a Glass Block, or 1,000 mb of
Molten Obsidian for an Obsidian block. Some special recipes use a cast item in the basin, like the
Meat Block which requires a Bone as a cast plus 800 mb of Liquid Meat.
Creating casts requires
Molten Steel, which is an alloy. You'll need to alloy Iron and Carbon first (see the Alloys section). Plan ahead and smelt some Coal alongside your Iron before you can make your first casts. You need 360 mb of Molten Steel per cast.
Special Casting Recipes
Beyond standard metal casting, the Foundry can create some unique items. Pour 80 mb of
Molten Gold over a Carrot to make a Golden Carrot, or over a Melon Slice for a Glistering Melon Slice. An Apple with 720 mb of Molten Gold produces a Golden Apple. Pour 80 mb of
Molten Iron over a Torch to create a Lantern, or over a Soul Torch for a Soul Lantern. A Redstone with 360 mb of Molten Gold creates a Clock, while Redstone with 360 mb of Molten Iron makes a Compass. These recipes consume the base item in the process.
Alloys
One of the most powerful features of the Foundry is automatic alloy creation. When you have the right combination of molten fluids in the Foundry's internal tank, they will automatically combine into alloy fluids. This happens continuously as long as the required fluids are present in sufficient quantities. The alloying process runs at a configurable speed multiplier.
Alloy Recipes
| Steel | Netherite | Electrum | Bronze | Brass | Invar | Constantan | |
|---|---|---|---|---|---|---|---|
| Inputs | 10 Carbon + 9 Iron | 4 Ancient Debris + 4 Gold | 1 Silver + 1 Gold | 3 Copper + 1 Tin | 3 Copper + 1 Zinc | 2 Iron + 1 Nickel | 1 Copper + 1 Nickel |
| Output | 9 Steel | 1 Netherite | 2 Electrum | 4 Bronze | 4 Brass | 3 Invar | 2 Constantan |
| Speed | 4x | 10x | 10x | 10x | 10x | 10x | 10x |
Advanced Alloys
Three advanced alloys require three input fluids each. Lumium is made from 40
Molten Redstone, 9
Molten Silver, and 27
Molten Copper, producing 36 Lumium. Signalum combines 40
Molten Glowstone, 9 Molten Silver, and 27
Molten Tin into 36 Signalum. Enderium requires 27
Molten Lead, 9
Molten Platinum, and 20
Molten Ender to create 36 Enderium. Refined Glowstone is created by alloying 9
Molten Osmium with 5 Molten Glowstone, yielding 9 Refined Glowstone.
The Foundry can also alloy Water and Lava directly. Combining 1 Water with 2 Lava produces 2
Molten Obsidian, giving you a way to generate Obsidian without mining it.
Supported Fluids
Productive Metalworks registers over 30 different molten fluids. All molten fluids share the same physical properties: a temperature of 1,300K, density of 3,000, viscosity of 6,000, and a light level of 15 (they glow brightly). They cannot form source blocks and move very slowly.
Vanilla Metals
Molten Iron,
Molten Copper,
Molten Gold, and
Molten Netherite cover all vanilla metals. These are available in any modpack and provide the base materials for the Foundry system.
Modded Metals
The mod registers fluids for Aluminum, Lead, Nickel, Osmium, Platinum, Silver, Tin, Uranium, Zinc, and Iridium. These become useful when combined with other mods that add these metals (such as Mekanism, Thermal Expansion, or All The Ores). The alloy metals Steel, Invar, Electrum, Bronze, Brass, Enderium, Lumium, Signalum, Constantan, and Refined Glowstone are also registered.
Special Fluids
Beyond metals, the Foundry handles
Molten Diamond,
Molten Emerald,
Molten Lapis,
Molten Quartz,
Molten Amethyst,
Molten Obsidian,
Molten Glass,
Molten Ender,
Molten Ancient Debris,
Molten Carbon,
Molten Glowstone,
Molten Wax, and Liquid
Meat. Each has unique colors and melting sources.
Special Items
Meat Ingot & Shiny Meat Ingot
The
Meat Ingot is a unique food item with the same nutrition as Rabbit Stew. To create one, pour 100 mb of Liquid Meat onto an
Ingot Cast in the Casting Table. Liquid Meat is produced by melting any raw meat in the Foundry (20 mb per piece). Meat Ingots can be further upgraded by pouring 80 mb of
Molten Gold over them to create the
Shiny Meat Ingot, which has the nutrition of a Golden Carrot. Eight Meat Ingots can be crafted from one Meat Block, and Meat Blocks are created by pouring 800 mb of Liquid Meat onto a Bone in the Casting Basin.
Meat Block
The
Meat Block is a slime-like block that can actually be used as a wall component in the Foundry structure. It has a unique, squishy sound and no occlusion, giving your Foundry a somewhat unsettling but functional appearance. Melting a
Shiny Meat Ingot back down yields both 100 mb of Liquid Meat and 80 mb of
Molten Gold, letting you reclaim the Gold investment.
The Foundry can alloy Netherite directly from
Molten Ancient Debris and
Molten Gold (4 of each yields 1 Netherite). This skips the normal process of blast-smelting Ancient Debris into Netherite Scrap, then combining 4 Scrap with 4 Gold Ingots at a Smithing Table. Just toss both materials into the Foundry and let the alloy system handle it.
Mod Compatibility
Productive Metalworks has extensive built-in compatibility with other popular mods, automatically adding melting and casting recipes when those mods are detected.
Metal Mods
Full support exists for All The Ores and FTB Materials. When either mod is loaded, the Foundry can cast their specific Ingots, Nuggets, Storage Blocks, Gears, Rods, and Plates from the corresponding molten fluids. All The Modium support adds melting and casting for Allthemodium, Vibranium, and Unobtainium at a high temperature of 3,000K, including special items like the Allthemodium Apple and Carrot.
Other Mod Integrations
Integrated Dynamics support lets you melt and cast Crystalized Menril and Crystalized Chorus, including Menril Logs, Planks, and Proto Chorus. PneumaticCraft integration enables melting and casting of Plastic, plus alloy recipes to create Molten Plastic from Biodiesel or LPG combined with
Molten Carbon. Mystical Agriculture support adds melting and casting for all five essence tiers (Inferium through Supremium), including special essence apples and seeds. Silent Gear compatibility provides casting recipes for all gear parts directly from molten materials using blueprints.
Productive Bees Integration
When Productive Bees is installed, Honeycomb can be melted into Honey fluid (100 mb) and
Molten Wax (50 mb), Honeycomb Blocks yield 400 mb of Honey and 200 mb of Wax, and Honey Blocks yield 1,000 mb of Honey. Wax items and Wax Blocks also have their own melting recipes. Additionally, Honey fluid can be cast into Honey Blocks in the Casting Basin (1,000 mb) or poured onto a Glass Bottle to create a Honey Bottle (250 mb).
Configuration Options
Productive Metalworks has seven configuration options in its common config file. The Foundry size limits can be adjusted: maximum volume (default 200 blocks), maximum circumference (default 200), and maximum height (default 20). These let server operators control how large Foundries can be built.
The fluid capacity per block volume defaults to 1,000 mb and controls how much molten fluid the Foundry can store per internal block of space. Foundry Damage Entities (default true) causes living mobs that step inside an active Foundry to take 2 damage per second. Foundry Collect Items (default true) enables automatic item pickup from items thrown into the top. The Cooling Modifier (default 4.0) determines casting speed; higher values mean faster cooling.
Complete Smelting Pipeline
Frequently Asked Questions
How big should my first Foundry be?
A 3x3x3 Foundry (1 block of interior space) is the minimum. For a practical starting setup, aim for a 3x3x4 or 5x5x4 structure. The larger Foundry holds more fluid types simultaneously and can process more items at once. You can always expand later.
Why isn't my Foundry forming?
Check that the floor is made entirely of Heating Coils (not Fire Bricks). Ensure the walls are fully enclosed with no gaps, and that you have exactly one Foundry Controller. The structure must be a complete rectangle with an open top. Right-click the Controller to attempt formation. If it fails, the Controller will indicate which block position is invalid.
How do I get Molten Steel for making casts?
Steel is an alloy of Iron and Carbon. Toss Iron Ingots (or ore) and Coal into the Foundry. The
Molten Iron and
Molten Carbon will automatically combine into
Molten Steel (10 Carbon + 9 Iron = 9 Steel). Once you have at least 360 mb of Molten Steel, you can create a cast by placing any Ingot, Nugget, or Gem on the Casting Table and pouring the Steel over it.
Can I use the Foundry with just vanilla Minecraft?
Yes. Even without other mods, the Foundry can smelt Iron, Copper, Gold, and Netherite ores with bonus output (2.67x for Silk Touched ore blocks), create alloys like Steel and Netherite, melt gems like Diamonds and Emeralds, and craft special items like Golden Carrots and Lanterns through casting. The modded metals become available when you install mods that add those ores.
What is the difference between Casting Table and Casting Basin?
The Casting Table produces items (Ingots, Nuggets, Gems, Gears, Rods, Plates, and special items like Golden Carrots). The Casting Basin produces blocks (Storage Blocks, Glass, Obsidian, Honey Blocks,
Meat Blocks). Both hold up to 1,000 mb of fluid and use the same tap system.
Does Productive Metalworks add any tools or weapons?
No. The mod is purely focused on smelting and casting. While it's inspired by Tinkers' Construct's Smeltery, it intentionally does not include tools, weapons, or part-building. It pairs well with mods like Silent Gear (which has built-in compatibility) for using the metals you produce.