Reliquary Reincarnations Mod Guide: Magical Relics, Handguns & Mob Charms
Reliquary Reincarnations adds dozens of powerful magical artifacts crafted from rare mob drops. From the Tome of Alkahestry that duplicates resources to the Hunter's Handgun with nine ammo types, plus protective charms, staffs, and potions, this endgame magic mod rewards dedicated monster hunters with some of the most versatile gear in modded Minecraft.
Overview
Reliquary Reincarnations is an endgame magic mod built around a simple but compelling loop: hunt vanilla mobs, collect their rare drops, and craft those drops into increasingly powerful magical relics. The mod adds over 90 items including weapons, staffs, protective baubles, a custom
potion brewing system, and even a
Handgun with nine different
magazine types. Every relic requires specific mob ingredients, so you will spend significant time farming Zombies, Skeletons, Endermen, Blazes, and other creatures before you can start crafting the high-tier gear. You can browse every item the mod adds and all its recipes using the tabs at the top of this page.
The mod sits firmly in the mid-to-late game. Most crafting ingredients require killing hostile mobs that only spawn in specific conditions, and the best relics demand ingredients from the Nether. Once you start building your collection though, Reliquary items can carry you through virtually any challenge in Minecraft, from negating fall damage and fire to duplicating Diamonds and Nether Stars.
Getting Started
- 1
Understand Mob Drops
Every relic in Reliquary requires rare mob drops as crafting ingredients. These drop at roughly a 10% base chance (15% from some mobs like Pigmen, Blazes, Cave Spiders, and Ghasts), with an additional 5-10% per Looting level. Start hunting common overworld mobs and keep everything they drop. The key drops to watch for early are Zombie Hearts, Rib Bones, Catalyzing Glands, Slime Pearls, Chelicerae, and Bat Wings.
- 2
Craft Magicbane First
Magicbane is one of the best early investments. It requires an Iron Ingot, a Gold Ingot, and two Nebulous Hearts (from Endermen). Despite being a Gold-tier weapon with base Gold damage, it gains +1 damage per enchantment level on it. Stack it with Sharpness V, Unbreaking III, Looting III, Fire Aspect II, and Knockback II and you can reach over 20 damage. It also has a 15.0 mining speed on Obsidian and randomly inflicts debuffs like Slowness, Weakness, Blindness, or Wither on hit. Most importantly, it acts as a Looting weapon to help you farm more mob drops. - 3
Gather Nether Ingredients
Many mid and late-game relics require Molten Cores (from Blazes and Magma Cubes), Withered Ribs (from Wither Skeletons), and Eyes of the Storm (from Charged Creepers). Head to the Nether with your enchanted
Magicbane and farm Blaze spawners and Wither Skeletons. Molten Cores in particular are needed for the Apothecary Cauldron, Pyromancer's Staff,
Infernal Chalice, and several other key items. - 4
Craft Intermediate Components
Several relics require intermediate crafting components made from mob drops. Fertile Essence combines Catalyzing Glands, Rib Bones, Slime Pearls, and Green Dye.
Infernal Claws require Molten Cores, Leather, Rib Bones, and Slime Pearls assembled into Infernal Claw ingredients first.
Kraken Shell Fragments combine Squid Beaks with Slime Pearls. The Empty
Void Tear, which is used in many recipes, requires Nebulous Hearts, Slime Pearls, Lapis Lazuli, and other materials. Stock up on these components before attempting the high-tier relics. - 5
Pick Your First Relic
With a stockpile of components, choose the relic that best fits your needs. The
Angelic Feather is excellent for exploration (negates fall damage, grants Jump Boost). The Cross of Mercy is devastating against Undead. The
Angelheart Vial acts as a stackable Totem of Undying. The Coin of Fortune vacuums up items and XP. Check the sections below for details on every relic and decide your priority.
Mob Drops
The foundation of Reliquary is its mob drop system. Every vanilla hostile mob drops a unique ingredient used in crafting relics. These drops have a base 10% chance (some mobs give 15%), and each level of Looting adds 5% (or 10% for the higher-base mobs). Mob drops can also be toggled off in the config and replaced with crafting recipes if you prefer not to grind.
Drop Table
The drops and their sources are: Zombie Heart from Zombies (10%) and Zombie Pigmen (15%). Rib Bone from Skeletons (10%). Withered Rib from Wither Skeletons (10%). Chelicerae from Spiders (10%) and Cave Spiders (15%). Catalyzing Gland from Creepers (10%) and Ghasts (15%). Slime Pearl from Slimes (10%). Bat Wing from Bats (10%). Molten Core from Blazes (15%) and Magma Cubes (10%). Eye of the Storm from Charged Creepers (10%). Frozen Core from Snow Golems (10%). Nebulous Heart from Endermen (10%). Squid Beak from Squids (10%).
Witch Hat from Witches (10%). Guardian Spike from Guardians (10%).
Each mob drop also serves as a vanilla substitute: Rib Bones uncraft into 5 Bones, Catalyzing Glands into 6 Gunpowder, Nebulous Hearts into 3 Ender Pearls, Molten Cores into 3 Magma Cream, Slime Pearls into 6 Slimeballs, Zombie Hearts into 6 Rotten Flesh, and so on. This makes them useful even before you craft relics.
The
Magicbane is a Gold-type weapon, which means it inherently has Looting II. Stack additional enchantments on it and you get both higher damage (from its enchantment-scaling mechanic) and better Looting, making it the ideal weapon for farming Reliquary mob drops.
Weapons & Combat Items
Magicbane
Magicbane is a Golden Sword that scales with enchantments. Its base attack damage is standard Gold (4.0), but it adds +1 damage for every enchantment level on the weapon and an additional flat +4 bonus on each hit. With five maxed-out enchantments (Sharpness V, Looting III, Unbreaking III, Fire Aspect II, Knockback II) totaling 15 levels, Magicbane deals roughly 23 damage per swing before Sharpness bonus damage. It also randomly inflicts one of several debuffs on hit: Slowness II, Weakness II, Mining Fatigue II, Blindness II, or even Wither II combined with Nausea II. Each debuff lasts 100 ticks (5 seconds). It mines Obsidian at 15.0 speed, making it one of the fastest Obsidian-breaking tools in the game.
Cross of Mercy
The Cross of Mercy is an Epic-rarity weapon designed to slaughter Undead. It deals +12 bonus damage against Undead mobs (Zombies, Skeletons, Wither Skeletons, Zombie Pigmen) and +6 against other targets, with an attack speed modifier of -2.4. When striking Undead, it creates an explosion particle effect. The recipe requires a Rib Bone, Withered Rib, Wither Skull, Zombie Heart, Gold Ingots, and Leather. It has 64 durability, so treat it as a specialized tool rather than your everyday weapon.
Holy Hand Grenade
The
Holy Hand Grenade is a thrown explosive that deals massive damage without breaking blocks or hurting the thrower. It creates an explosion with a 4.0 radius, dealing up to approximately 87 damage at point-blank range. It is crafted from
Glowing Water, Gold Nuggets, TNT, and a Catalyzing Gland, yielding 4 grenades per craft. These are enormously effective against clustered mobs and can nearly one-shot an Iron Golem.
Glowing Water
Glowing Water is a thrown splash
potion that deals devastating damage to Undead mobs. It can one-shot most Undead enemies including Wither Skeletons. It is crafted from a Water Bucket, Glowstone Dust, Nether Wart, Gunpowder, and Glass Panes, producing 5 per craft. Think of it as Holy Water for clearing out Nether Fortresses or dark caves.
The Hunter's Handgun
Reliquary includes a fully functional
Handgun system. The Hunter's Handgun is crafted from three component parts (Grip Assembly, Barrel Assembly, and Hammer Assembly) plus a Slime Pearl and Iron Ingots. It uses Magazines loaded with 8 Bullets each, has a base cooldown of 25 ticks between shots, and a 30-tick reload time. Your XP level affects accuracy and recoil: level 0 gives maximum recoil while level 20 and above gives you the steadiest aim.
The real power comes from the nine different
bullet and
magazine types. Neutral Shots are your basic ammo crafted from Iron Nuggets, Gunpowder, and Glass. From there, you can upgrade to specialized rounds by combining 8 bullets of one type with a mob ingredient. Exorcism Shots (8 Neutral Shots + Zombie Heart) deal extra damage to Undead. Blaze Shots set enemies on fire and spread damage to nearby targets. Ender Shots pierce enemies and seek targets. Concussive Shots cause small explosions while Buster Shots create large ones. Seeker Shots home in on the nearest hostile mob. Sand Shots blind targets and irritate Creepers. Storm Shots deal extra damage during rain and can charge Creepers. After firing, you recover Empty Casings that can be recycled into Gold Nuggets.
Bullet Types
| Neutral | Exorcism | Blaze | Seeker | Ender | Storm | |
|---|---|---|---|---|---|---|
| Key Ingredient | Iron Nugget + Gunpowder | 8 Neutral + Zombie Heart | Blaze Powder + Gunpowder | Lapis + Slime Pearl | 8 Seeker + Nebulous Heart | Catalyzing Gland x2 + Gunpowder |
| Special Effect | None | Bonus vs. Undead | Fire damage, AoE spread | Homes on targets | Pierces, seeks targets | Bonus in rain, charges Creepers |
| Upgrade Ingredient | N/A (base type) | Zombie Heart | N/A | N/A | Nebulous Heart | N/A |
Protective Relics
Angelheart Vial
The
Angelheart Vial is essentially a craftable, stackable Totem of Undying. When you take lethal damage with one in your inventory (not even in your hand), it breaks and resurrects you, healing 25% of your maximum health and removing all negative status effects. Unlike the Totem of Undying, these stack, so you can carry multiple for extended protection. They are crafted from Milk,
Infernal Claws, Fertile Essence, and Glass Panes, yielding 5 per craft.
Phoenix Down
Phoenix Down is the upgraded version of the
Angelheart Vial. Crafted from three Angelheart Vials and one
Angelic Feather, it resurrects you with full health (100% configurable), grants temporary Damage Resistance and Regeneration, provides Fire Resistance if you died to fire, and Water Breathing if you drowned. After use it reverts into an Angelic Feather rather than being destroyed, so you only lose the Vial investment.
Angelic Feather
The
Angelic Feather grants Jump Boost II (configurable up to level 5) and completely negates fall damage while held in your inventory. The trade-off is hunger: instead of taking fall damage, the mod burns 50% of what would have been damage from your hunger bar. This makes it invaluable for exploration and building at height, though you should carry plenty of food.
Infernal Claws
Infernal Claws absorb fire damage at the expense of hunger. Simply having them in your inventory protects you from all fire and lava damage, converting it to hunger drain instead. They are crafted from six Infernal Claw ingredients (each made from Leather, Molten Core, Rib Bone, and Slime Pearl), additional Molten Cores, Slime Pearls, and Leather.
Kraken Shell
The
Kraken Shell protects you from drowning damage by converting it into hunger drain. It also grants Night Vision, Speed, and Haste while underwater, making it the ultimate diving tool. Crafted from Kraken Shell Fragments (Squid Beaks + Slime Pearl), Nebulous Hearts, Emeralds, and Slime Pearls.
Salamander's Eye
The Salamander's Eye is a defensive item that dispels Blaze fireballs, reflects Ghast fireballs when held, and extinguishes fires on and around you. It requires Emeralds, Molten Cores, Frozen Cores, Nebulous Hearts, and Ghast Tears to craft. Essential for safe Nether exploration, especially around Blaze spawners.
Many Reliquary protective items (
Angelic Feather,
Infernal Claws,
Kraken Shell) convert incoming damage into hunger drain. If you stack multiple protective relics, you will burn through food extremely fast. Always carry high-saturation food like Golden Carrots or Steak, and consider crafting
Glowing Bread (3 Bread +
Glowing Water) which fully restores your hunger bar.
Staffs & Magical Tools
Ender Staff
The
Ender Staff consumes Ender Pearls as fuel and has three modes (cycle with Shift + Left-click): Cast throws an Ender Pearl like normal, Long Cast fires it in a straight line with no arc, and Node Warp teleports you to a placed
Wraith Node. Wraith Nodes are crafted from a Nebulous Heart and an Emerald and placed in the world as teleportation anchors. The staff can only bind to one Wraith Node at a time; destroy the node and attempt a teleport to unbind it.
Pyromancer's Staff
The Pyromancer's Staff has three modes: placing fire, shooting Blaze Powder projectiles, and launching Ghast fireballs. It also automatically extinguishes nearby fires. It consumes Blaze Powder and charges (from Catalyzing Glands) as ammunition. Crafted from Molten Cores,
Infernal Claws,
Infernal Tear, and Salamander's Eye, this is one of the more expensive items in the mod but serves as both offense and utility.
Ice Magus Rod & Glacial Staff
The
Ice Magus Rod throws harmful Snowballs that deal actual damage (unlike vanilla Snowballs). It deals 2 damage normally, 4 damage to fire-immune mobs, and 6 damage to Blazes. Its upgrade, the
Glacial Staff, deals 3/6/9 damage respectively, chills enemies on strike, and freezes the ground beneath you as you walk (Frost Walker effect). Both consume Snowballs as ammunition and can auto-absorb them with Shift + Right-click.
Rending Gale
The
Rending Gale is a wind-powered tool with three modes. Flight mode lets you fly by holding Right-click (consumes Feathers). Push mode repels nearby entities and projectiles away from you. Pull mode draws them toward you. During rain, it can also summon Lightning. Cycle modes with Shift + Left-click. It uses Feathers as fuel and is one of the most versatile mobility tools in the mod.
Other Tools
The
Harvest Rod consumes Bone Meal and right-click fertilizes crops in an area; it can also break fully grown crops automatically. The Sojourner's Staff absorbs Torches and can place them at long range (though distant placement costs more Torches). The
Destruction Catalyst consumes Gunpowder (3 per use, holding up to 250) to destroy a 3x3 area of mundane blocks like Dirt, Stone, Gravel, Sand, Netherrack, and Cobblestone. The
Serpent Staff launches toxic projectiles that drain life from targets. The
Rod of Lyssa works as a magic Fishing Rod that can reel in dropped items and even pickpocket other players.
Utility & Storage Items
Void Tear
The
Void Tear is a portable storage device that holds up to 2 billion of a single item type. Right-click to capture whatever item you have the most of, then use the scroll wheel to switch between modes: Stack keeps one stack in your inventory topped up, Fill dumps the stored items into your inventory, and Empty absorbs all matching items from your inventory. It is crafted from Lapis Lazuli, Nebulous Hearts, Slime Pearls, Ender Pearls, and Ghast Tears. The Void Tear is also a key crafting ingredient in many other relics.
Emperor's Chalice & Infernal Chalice
The Emperor's Chalice is an infinite Water source. Place water by right-clicking, or Shift + Right-click to enable drain mode which absorbs water. You can also drink from it to convert health into hunger (risky but useful in emergencies). The
Infernal Chalice is its Nether counterpart: it absorbs Leather when enabled, protects you from Lava damage, and can place Lava when deactivated. It stores Lava internally in millibuckets.
Hero's Medallion
The Hero's Medallion stores XP for you. When enabled, all XP you earn is diverted into the medallion instead of your XP bar. Right-click to reclaim levels when you need them. This is perfect for storing XP safely before dangerous activities, since you won't lose stored XP on death.
Infernal Tear
The
Infernal Tear burns items into XP. Right-click with it to bind it to whichever item you have the most of (must be an item the
Alkahestry Tome can process). Then Shift + Right-click to enable it, and it will automatically absorb that item from your inventory and convert it into experience. You need to right-click once to ignite it, then Shift + Right-click to start absorption.
Coin of Fortune
The Coin of Fortune draws nearby dropped items and XP orbs to you when activated (Shift + Right-click). Holding Right-click activates a super-vacuum mode that pulls items from a much larger radius. It is especially useful when farming mobs, mining, or exploring to ensure you never miss drops.
Other Utility Items
The Touchstone of Midas repairs Gold items in your inventory by consuming Glowstone Dust. The
Lantern of Paranoia auto-places Torches in unlit areas around you when activated. The
Twilight Cloak makes you invisible in total darkness (light level 0), but you become visible again near any light source. The
Witherless Rose protects you from the Wither effect while in your inventory, crafted from Fertile Essence, Nether Stars, and Rose Bushes. The
Shears of Winter function as magic Shears that destroy all leaves in an area using cold, and can also be used as regular Shears.
Mob Charms (Nian Zhu)
Reliquary adds a charm system called Nian Zhu that makes specific hostile mobs completely ignore you. With a Zombie Nian Zhu in your inventory, Zombies cannot see you, will not attack you even if you hit them, and will wander around harmlessly. Each charm type works for a specific mob: Zombie, Skeleton, Wither Skeleton, and Creeper.
Crafting a Nian Zhu is a multi-step process. First, you craft Heart Pearls from 8 mob drops and a String arranged in a ring pattern (for example, 8 Zombie Hearts and a String for a Zombie Pearl). Then you combine 6 Heart Pearls with a String to create the Nian Zhu. The cost is substantial, requiring dozens of mob drops per charm, but the effect is incredibly powerful for safe navigation through hostile areas.
The four available Nian Zhu are: Zombie Nian Zhu (Zombies ignore you), Skeleton Nian Zhu (Skeletons ignore you), Wither Skeleton Nian Zhu (Wither Skeletons ignore you), and Creeper Nian Zhu (Creepers ignore you). Each requires its corresponding mob drop as the
Heart Pearl ingredient.
Alkahestry System
Tome of Alkahestry
The Tome of Alkahestry is Reliquary's item duplication system, and one of the most powerful endgame tools. It stores "charge" (up to 250 by default, configurable up to 9999) which is consumed to duplicate items. Charge it by placing the Tome in a Crafting Table alongside Redstone (1 charge each), Redstone Blocks (9 charge), Glowstone Blocks (4 charge), or Glowstone Dust (1 charge). Then craft the Tome with a single item to duplicate it, consuming charge based on the item's tier.
Default duplication costs and yields: Dirt, Stone, and Gravel cost 4 charge for 32 items. Sand and Obsidian cost 4 for 4-8 items. Gold and Iron Ingots cost 32 for 1 item each. Diamonds cost 64 for 1. Nether Stars cost 256 for 1. The system is fully configurable, and modpack makers can add recipes for any item from any mod. You can also drain charge from the Tome by placing it alone in a Crafting Grid, which converts charge back into the base item (Redstone by default).
Altar of Light
The
Altar of Light is a block that generates Glowstone in the Overworld. Place it in direct sunlight, feed it 3 Redstone, and after approximately 20 minutes (with up to 5 minutes of variance, both configurable) it produces one Glowstone Block. Combined with the Tome of Alkahestry, you can create a slow but self-sustaining Redstone profit loop: the Tome charges from Redstone, the Altar produces Glowstone from Redstone, and Glowstone converts back to more charge than the Redstone cost.
Alkahestry Duplication Costs
| Dirt / Stone / Gravel | 4 charge → 32 items |
| Sand / Obsidian | 4-8 charge → 4-8 items |
| Coal | 4 charge → 1 item |
| Lapis Lazuli | 4 charge → 4 items |
| Gunpowder | 8 charge → 2 items |
| Gold Nuggets | 8 charge → 8 items |
| Gold Ingot | 32 charge → 1 item |
| Iron Ingot | 32 charge → 1 item |
| Emerald | 32 charge → 1 item |
| Diamond | 64 charge → 1 item |
| Nether Star | 256 charge → 1 item |
Potion Brewing System
Reliquary adds its own
potion brewing system using two custom blocks: the
Apothecary Mortar and the Apothecary Cauldron. This system runs parallel to vanilla brewing and offers some significant advantages, particularly the ability to combine multiple potion effects into a single brew.
Apothecary Mortar
The Mortar is where you create
Potion Essences. Place 2-3 specific ingredients into the Mortar and click it repeatedly to grind them into an Essence. Each potion effect has its own ingredient combination (viewable through JEI). For example, combining Coal and Leather produces Essence of Absorption. Essences by themselves do nothing; they need to be brewed in the Cauldron.
Apothecary Cauldron
Place the Apothecary Cauldron over a fire source, add Water, throw in your Essence, then add Nether Wart. The Cauldron brews the
potion over time (160 ticks by default, configurable). You can add up to 5 Redstone to extend duration and up to 4 Glowstone to amplify potency. Add Gunpowder before Nether Wart for splash potions, or Dragon's Breath for lingering potions.
Collect brewed potions using
Condensed Potion Vials (crafted from 5 Glass Panes), which stack unlike vanilla bottles. The key advantage of this system is that you can combine multiple Essences in a single brew to create multi-effect potions that vanilla brewing cannot produce. You can also use these combined lingering potions to create specialized
bullet types for the
Handgun's
potion magazines.
Blocks & Placeable Items
Interdiction Torch
The
Interdiction Torch is a special Torch that repels all living entities and projectiles away from it, creating a safe zone. Mobs cannot approach the torch and arrows are deflected. It also works on animals, so be careful placing it near farms. The recipe yields 4 torches per craft and requires Nebulous Hearts, Molten Cores, Diamonds (normal recipe) or Blaze Rods (easy recipe), Bat Wings, and Redstone.
Lilypad of Fertility
The
Lilypad of Fertility is a special Lily Pad that accelerates crop growth in its vicinity. Place it on water near your farms and nearby crops will grow faster. Crafted from three Fertile Essences and a Lily Pad.
Pedestal
The Pedestal is a display block crafted from Diamonds and Quartz. Place any item on it for decoration. When upgraded with four Diamonds into an Automated Pedestal, it gains special functionality based on the item placed on it. A Coin of Fortune on a Pedestal picks up items and XP in its range and deposits them into adjacent storage. A Hero's Medallion on a Pedestal repairs Mending items placed on other nearby Pedestals. Swords on Pedestals attack entities in range (but not bosses or pets). Buckets milk Cows, Shears shear Sheep, and Fishing Rods fish automatically. Pedestals can be activated manually or with a Redstone signal.
An Automated Pedestal with a Coin of Fortune is one of the best item collection systems in modded Minecraft. Place it near your mob farm, hook up a Chest or Hopper system, and it will vacuum all drops and XP into storage automatically. Combine with a Hero's Medallion Pedestal nearby to auto-repair Mending gear.
Splash Potions & Consumables
Beyond the Apothecary system, Reliquary adds several standalone throwable items. Aphrodite's Serum is a splash
potion that causes all animals in its radius to breed, useful for rapid livestock expansion.
Fertile Potion is a splash Bone Meal that grows all plants in its area of effect. Both are crafted in batches of 5 from Glass Panes, Water Buckets, Fertile Essence, and dye ingredients.
Glowing Bread fully restores your hunger bar and is crafted from 3 Bread and a
Glowing Water. Since many Reliquary items drain hunger as their cost, keeping a supply of
Glowing Bread is highly recommended.
Configuration
Reliquary is heavily configurable through its config file. The configuration is divided into several categories. Under General, you can enable or disable chest loot generation, toggle whether mobs drop Reliquary ingredients at all, enable crafting recipes as an alternative to mob drops, and disable specific items or blocks entirely by adding their registry names to a blacklist. Under Easy Mode Recipes, you can toggle simplified recipes for nearly every relic (the easy recipes use fewer, simpler ingredients). Under Item and Block Settings, each item has individual tuning options. For example, the
Angelic Feather's hunger cost percentage (default 50%), Jump Boost level (default 1, max 5), the
Alkahestry Tome's charge limit (default 250), the
Destruction Catalyst's explosion radius (default 1 for a 3x3 area), and the
Altar of Light's Redstone cost and timer. Mob drop probabilities are also individually configurable.
Modpack creators can also customize the
Alkahestry Tome's charging recipes (what items charge it and how much) and crafting recipes (what items it can duplicate, at what cost and yield). This makes Reliquary highly adaptable to different modpack balance philosophies.
Frequently Asked Questions
How do I increase Reliquary mob drop rates?
Use a weapon with Looting. Each Looting level adds 5-10% to the base 10-15% drop chance.
Magicbane is ideal because as a Gold weapon it has inherent Looting II, and you can enchant it further. You can also adjust drop probabilities in the config file under the mob_drop_probability category.
Can I get Reliquary mob drops without killing mobs?
Yes. In the config, set mob_drop_crafting_recipes_enabled to true and you can craft each mob drop from vanilla materials (8 surrounding ingredients plus a core item). For example, Zombie Hearts can be crafted from 8 Iron Ingots and a Rotten Flesh. You can also disable mob drops entirely with the mob_drops_enabled setting.
How do I charge the Tome of Alkahestry?
Place the Tome in a Crafting Table alongside charging items. By default: Redstone Dust gives 1 charge, Glowstone Dust gives 1 charge, Redstone Block gives 9 charge, and Glowstone Block gives 4 charge. You can add multiple items at once. The charge limit defaults to 250 but can be increased up to 9999 in the config.
Why does my Angelic Feather drain so much hunger?
The
Angelic Feather converts fall damage into hunger drain at a configurable rate (default 50%). Large falls consume proportionally more hunger. If you are also using
Infernal Claws or
Kraken Shell, those stack additional hunger drain from fire or water damage. Carry
Glowing Bread for full hunger restoration, or reduce the hunger_cost_percent in the config.
How do Automated Pedestals work?
Craft a regular Pedestal from Diamonds and Quartz, then surround it with 4 more Diamonds to upgrade it. Place a compatible item on the Automated Pedestal and it will perform that item's action automatically. Compatible items include: Coin of Fortune (vacuums items/XP), Hero's Medallion (repairs Mending items on nearby Pedestals), Swords (attack nearby mobs), Buckets (milk Cows), Shears (shear Sheep), and Fishing Rods (auto-fish). Activate with Redstone or manually.
Can I disable specific Reliquary items I don't want?
Yes. In the config under General, add item registry names to the disabled_items_blocks list (e.g. "glacial_staff", "wraith_node"). The mod will not register those items or any recipes that include them. This requires a game restart to take effect.